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  #1  
Old July 8th, 2009, 10:00 AM

Illuminated One Illuminated One is offline
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Default Re: Scenarios

Yep, sounds awful.
Interesting idea though.
It should be possible to create a script that changes the mod files or sends messages when conditions are met.
Would require a server side script, and is quite complex, however.
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Old July 8th, 2009, 10:37 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Scenarios

Here is a discussion on creating a monster scenario using all present options and workarounds.
http://forum.shrapnelgames.com/showthread.php?t=39304

Here is a thread on the things that are broken about scenarios
http://forum.shrapnelgames.com/showthread.php?t=43209

Yes, mentioning scenario in the forum name was a bit of a hopeful on my part. But then later we found out that many of the things which were supposed to be part of scenario are broken so we never did really end up with much.
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Old July 9th, 2009, 07:57 PM
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Default Re: Scenarios

That's disappointing that random events can't be edited or created. Imagine the possibilities, the chaos, and the adventure! I love random stuff.
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Old July 10th, 2009, 10:29 AM
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Default Re: Scenarios

They can be "faked" in some ways using mods, mid-game switched mods, admin-run nations in the game, etc.

If you love randoms (like I do) have you checked out the Chaos games? Or the SemiRand games? Both include AIs so you can join one and play by yourself if you want (or get others to join and play)
http://www.dom3minions.com/HostedGames.htm

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Old July 10th, 2009, 02:28 PM
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Default Re: Scenarios

Quote:
Originally Posted by vladikus View Post
That's disappointing that random events can't be edited or created. Imagine the possibilities, the chaos, and the adventure! I love random stuff.
Yes, this is one of the modding features I requested. Provided examples as well... so it's already in the wishlist for when Dominions_4 gets started. My guess estimate is Dominions_4 to be finished in 2015.
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