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July 8th, 2009, 07:32 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
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Re: Teleportig armies
Quote:
Originally Posted by NTJedi
Stygian Path.... was the spell ever fixed? Last time I casted the spell it only my commander arrived barely alive and the 100+ troops were gone... also the report read that I lost 9 million units. The report made it clear the spell was broken.
I recall reading it was also a spell which worked better for stealthy units.
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I've used it fairly recently in MP. It does work, but it's kind of spottish. I would only use it as MA or LA Ermor, transporting a lot of undead. A few times, my armies came through almost intact. Other times, they were decimated.
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Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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July 8th, 2009, 11:12 PM
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BANNED USER
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Join Date: May 2004
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Re: Teleportig armies
Or for a sphinx.
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July 14th, 2009, 09:00 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Teleportig armies
Quote:
Originally Posted by Lingchih
I've used it fairly recently in MP. It does work, but it's kind of spottish. I would only use it as MA or LA Ermor, transporting a lot of undead. A few times, my armies came through almost intact. Other times, they were decimated.
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Remember there's a minor damaging effect (2 AN?) PLUS an MR-resisted death check. Stygian Paths is less preferable than Gateway if you've got it (just land an SC, have him build a lab on the next round). However, if you don't have Astral access and you have a lot of capital-dependent troops (e.g. you're Helheim) it can be very nice for moving troops to the front and/or on top of enemy SCs.
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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July 18th, 2009, 09:55 PM
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Corporal
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Join Date: Mar 2009
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Re: Teleportig armies
Something to note with Stygian Paths, however, is that the movement is processed in the Movement Phase rather than the Magic Phase. It is strictly inferior to Astral Travel in this way.
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July 21st, 2009, 04:55 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Teleportig armies
Quote:
Originally Posted by Ishamoridin
Something to note with Stygian Paths, however, is that the movement is processed in the Movement Phase rather than the Magic Phase. It is strictly inferior to Astral Travel in this way.
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Really? I had no idea. I wonder if that means you can use it to attack a sieging army (Teleport will just end with you inside the fort).
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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