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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old July 9th, 2009, 02:38 AM
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Default Re: The Mod Compatibility Index

12 nations! I bow to your effort and persistence. Is it going to be one huge mod or 12 separate ones?
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Want to use multiple mods? The Mod Compatibility Index might be useful.
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Old July 9th, 2009, 01:15 PM
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Default Re: The Mod Compatibility Index

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Originally Posted by Gregstrom View Post
12 nations! I bow to your effort and persistence. Is it going to be one huge mod or 12 separate ones?
It's actually 14 nations. In Master of Magic there were a lot less units per nation though, so one nation may have only 6 units. After I release a very basic version of the mod that I can get as close to the original MOM as possible, I am going to expand on the nations,but I am not sure if I will release that, rather I will encourage people to build their own variations off the base mod.

Enough plugging my mods though. I really really appreciate your efforts. I usually don't play other mods but lately I have been interested in a few, such as Arga Dis (again), the egyptian based one (name escapes me) and Alchera. I am hesitant to use combining scripts to merge them with all my nations I play + my base mod etc, and I would rather manually combine them I think. So super thanks!
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