.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #15  
Old July 9th, 2009, 11:19 AM
Suhiir's Avatar

Suhiir Suhiir is offline
Lieutenant General
 
Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
Suhiir is on a distinguished road
Default Re: Objective Flag Values

Quote:
Originally Posted by c_of_red View Post
Flags Can be stacked. You can put several (the most I have ever done was 4, for 1,000 point, so I don't know if there is a limit on how many flags can be stacked in a single hex). I di several of the maps that come with the game and I noticed that the flags and their values did not 'stick' to the map. Don't know if that was because they didn't stick or someone unstuck them.
In the 'swamp thing' (Basara) map I put doubled flags worth 500 points at the entrance to the maze I so labourously created in the swamp. It looks completely impassable but there is a maze of hidden paths thru the swamp and I was leaving a clue. Not sure if that worked or not. Nobody in their right mind fights a battle in a swamp, which might have been why the Mullahs and Saddam fought there.
Actually I'd say a situation like that is a very good use of objective flags. Since it was a very limited pathing area this helps the AI and indicates the importance of controlling that path.
__________________
Suhiir - Wargame Junkie

People should not be afraid of their governments. Governments should be afraid of their people.

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:25 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.