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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old July 11th, 2009, 05:56 PM

Sombre Sombre is offline
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Default Re: Warhammer MA: Empire

I have been super busy the last couple of days. Hopefully I can power out some ogre stuff tomorrow and get closer to doing actual content for Empire.

Until then let's wait and see about collaboration - I don't want to set you off doing stuff while I get sidetracked by another project or sit around twiddling my thumbs :]
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Old July 12th, 2009, 05:38 AM
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Burnsaber Burnsaber is offline
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Default Re: Warhammer MA: Empire

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Originally Posted by Sombre View Post
Until then let's wait and see about collaboration
Ugh. If llamabeast had the balls to do it..

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Also, comment on the spell, comment on the spell!
Also, comment on the pic, comment on the pic!
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Old July 12th, 2009, 01:29 PM

Redeyes Redeyes is offline
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Default Re: Warhammer MA: Empire

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Also, comment on the pic, comment on the pic!
I think you could add in some fiery destruction to the attack sprite - at least that's what I though to do



One of the ideas I'm working with is take the the Abyssian Warlord and Warmaster's unitid for the Warrior Priest. Why? For those who don't know, when a Warlord is made a prophet it turns into a Warmaster.

This should allow me to give a special appearance and abilities to the "Prophet of Sigmar".

Either way, this idea could be extended to the wizard orders, allowing the player to choose in which direction to specialize the nation. Here's a list of the units with a prophet form.
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Old July 17th, 2009, 09:37 AM
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Wrana Wrana is offline
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Default Re: Warhammer MA: Empire

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Originally Posted by Redeyes View Post
One of the ideas I'm working with is take the the Abyssian Warlord and Warmaster's unitid for the Warrior Priest. Why? For those who don't know, when a Warlord is made a prophet it turns into a Warmaster.

This should allow me to give a special appearance and abilities to the "Prophet of Sigmar".
Good idea, I think. This somewhat limits usability of such a mod, of course - the mod nation wouldn't be usable along with existing one (Abyssia in this case), but a possibility for unique prophet characters outweights it for me. I'd probably use something like this for my Arabian-based mod even though I want it to be usable along with other nations. But this allows for unique Khalifs... And Warhammer would work best as a total conversion, I think.
As for Empire in particular, this could be used to make unique War Altar, for example (the armybook contains some indication that there is only one such).
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