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July 16th, 2009, 11:05 AM
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Sergeant
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Join Date: Dec 2007
Location: WA, Australia
Posts: 228
Thanks: 18
Thanked 7 Times in 5 Posts
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Re: Survival
1.1 Update
-Fixed various typos.
-Added a recruitable home province only S1 mage. This should help get magic moving along a tad sooner. Before if you took an asleep pretender, it wasn’t possible to alchemize gems and therefore the first empowerment was only possible around turn 8.
-Monsters added – looking to get the balance on these costs so any suggestions welcome!
Fire
Smoulder ghost Conj2 F1, 5g
Fire Elemental Conj3, F3, 15g
Spenta of Fire conj8, F6, 40g
Air
Air Elemental Conj1, A1, 5g
Yazad Conj3, A3, 10g
Spenta of Sky and Metals Conj8, A6, 40g
Nature
Great Bear x2 Conj2 N2, 6g
Carrion Lord Conj4, N3D1, 20g
Spenta of Plants Conj8, N7, 25g
Earth
Earth Elemental Conj2, E2, 7g
Marble Oracle Conj6, E4, 30g
Spenta of Earth Conj8, E6, 40g
Water
Water Elemental Conj2, W2, 5g
Void Spectre Conj5, W4S2, 15g
Spenta of Waters, Conj8, W6, 35g
Astral
Kinnara Conj4, S4A1, 15g
Harbinger Conj6, S5, 30g
Blood
Vampire Count Conj2, B3, 35Slaves
Tzitzimitl Conj4, B4, 20Slaves
Death
Shaddow Vestal Conj1, D1, 5g
Wraith Centurion Conj4, D4, 20g
Umbral Conj6, D5, 30g
I want to look at adding the other pretender chassis in as unique summons – will get to this at some point.
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July 16th, 2009, 11:34 AM
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Corporal
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Join Date: Jan 2009
Posts: 130
Thanks: 153
Thanked 21 Times in 12 Posts
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Re: Survival
You might want to place the updated attachment in the first post (which you should still be able to edit). It's more likely to get downloaded there than from a post part of the way through the thread.
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July 16th, 2009, 12:26 PM
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Sergeant
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Join Date: Dec 2007
Location: WA, Australia
Posts: 228
Thanks: 18
Thanked 7 Times in 5 Posts
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Re: Survival
Quote:
Originally Posted by analytic_kernel
You might want to place the updated attachment in the first post (which you should still be able to edit). It's more likely to get downloaded there than from a post part of the way through the thread.
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I have no idea if you can edit the attachment in a previous post - If it is possible it sure as hell isn't obvious!
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July 16th, 2009, 12:51 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: Survival
I support the call for more available pretender chasses.
In particular, the existing chasses are heavily skewed to nature, earth, and death for non-rainbows with magic paths and mobility. Some pretenders to round out the magic diversity a little more would be nice. In particular, water and fire are really missing anything resembling a decent bless chassis. (Astral and Blood can do it on an immobile pretender chassis as i recall, not looking at it right now, and who blesses air?) When you best option for a water bless (of any strength) is the cold mage rainbow chassis...
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July 16th, 2009, 01:32 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: Survival
Quote:
Originally Posted by hEad
Quote:
Originally Posted by analytic_kernel
You might want to place the updated attachment in the first post (which you should still be able to edit). It's more likely to get downloaded there than from a post part of the way through the thread.
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I have no idea if you can edit the attachment in a previous post - If it is possible it sure as hell isn't obvious!
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You have to hit edit and then "go advanced".
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The Following User Says Thank You to rdonj For This Useful Post:
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July 16th, 2009, 09:30 PM
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Sergeant
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Join Date: Dec 2007
Location: WA, Australia
Posts: 228
Thanks: 18
Thanked 7 Times in 5 Posts
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Re: Survival
Quote:
Originally Posted by rdonj
Quote:
Originally Posted by hEad
Quote:
Originally Posted by analytic_kernel
You might want to place the updated attachment in the first post (which you should still be able to edit). It's more likely to get downloaded there than from a post part of the way through the thread.
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I have no idea if you can edit the attachment in a previous post - If it is possible it sure as hell isn't obvious!
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You have to hit edit and then "go advanced".
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