.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old July 16th, 2009, 02:34 PM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Combat Puzzle, help requested =).

You say you're teleporting in... with 1S mages? It sounds like you're risking an awful lot of boosters.
__________________
A Beginner's guide to Lanka

Want to use multiple mods? The Mod Compatibility Index might be useful.
Reply With Quote
  #2  
Old July 16th, 2009, 05:02 PM

K K is offline
First Lieutenant
 
Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
K is on a distinguished road
Default Re: Combat Puzzle, help requested =).

I'm not sure if you retain items when you zombify.... considering that wounds sometimes take slots, I'm not sure I'd risk it in any case. Should test that.

Now, the problem of killing those guys.

-To get those slave mages there you'll need to get them to S3, so you are risking two boosters per.

-Actually killing those enemy units will not be easy, but here are some ways to do it:

---I'd avoid Soul Slay or Mind Burn spam as Vans are quick and will be on you in 1-2 rounds, barely giving you time to set up your communion. This means Enslave spam is best suited as it will cause the Vans to stop and kill their brothers.

Mix in Falling Frost for other communion leaders.

---Take a D1 Communion leader so he can spam Undead Horde. The vans will hit them and blow thier charge attack, and will be slowed down a bit, given time for your Enslaving to work. Once he goes off scrip, Nether Darts are one of his options.

---Set the communion slaves to Communion Slave, then Enslave, Enslave, Enslave, Enslave. They will probably fatigue out after a few castings, but that's fine. You want them 100+ to kill them.

---Killing mages with fatigue is harder then you think.... I suggest bringing one leader for every three or four slaves.

In conclusion, considering the number of mages you need to bring and the gems this little attack will cost, and the risk, I don't think it's worth it. Just because a thing can be done doesn't mean you should.

I'd probably solve this little problem by dropping in a minimal communion to cast a Battlefield spell with a few astral thugs to hold the line while the spell does it's work.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:01 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.