.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old July 22nd, 2009, 06:33 PM

Alpine Joe Alpine Joe is offline
Sergeant
 
Join Date: Aug 2008
Posts: 337
Thanks: 1
Thanked 13 Times in 7 Posts
Alpine Joe is on a distinguished road
Default Re: Baalz' good player pledge

Quote:
Originally Posted by Micah View Post
Quote:
Originally Posted by Alpine Joe View Post
Yeah I agree with this. If, when a game is created, the game creator specifies the game is only for players who actually fight to the literal death, I would commit to fighting to the absolute last gold piece.
Oh no, this is the whole point of the thread: Fighting until the point where you are unable to affect the outcome of the game is what most experienced players in the community feel should be the default setting for MP games on this forum, not the exception to the rule. Games that want to depart from that ideal are free to do so, but the burden to specify that "setting" is on those that want less committed players.

I mean, seriously, would many of you really sign up for a game that advertised "staling and going AI are completely fine in this game, players are encouraged to do so if they wish." I think not, and hence it should not be the default assumption.

Addition: As for my personal pledge, I think my actions speak for themsleves.
Yes but fighting to the last gold piece and fighting until a lost capital are two different things, and different still from fighting past the time you have no hope of winning. In the case Jazzepi described, he had no hope of winning but could still effect the outcome. Did his leaving violate an unwritten rule? If so, why not just state the rule clearly.

I suppose, as I think about it more, this thread makes sense in that context, as it provides a common context for standards that I don't believe are as clear as Micah lays out, at least not for all games. That being the case, I sign on, and would encourage others to do the same.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:18 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.