Re: PBEM Ground Rules
			 
             
			
		
		
		
		I'm getting that done to me now.  I'm playing the Soviets on the Grosspeterdorf map, which is a town that is the center of the road net and a choke point.  I got there firstest but not with the mostest.  So I'm trying to hold of the Brits long enough to get my maneuver group thru the choke point.  I set up my arty spots (dimes) to help fend off the Brits who are much better troops in the 70's then the Soviets.  He has closed to a hex or two so my arty will damage me as much as him.  On a positive note, his arty is hurting him as much as me.  I would guess he has at least a +10 experience/moral advantage, maybe more.  so if we just trade arty, his better E&M numbers will win in the end, despite my advantage in weight and numbers of arty. It's a 20 turn game, so sneaking thru the woods isn't really an option. Nor is rubblizing (yes, I know that's not a word, but it is fun) the town. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 |