.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old July 27th, 2009, 04:20 PM

Isokron Isokron is offline
Corporal
 
Join Date: Jul 2008
Location: Woodland, CA
Posts: 103
Thanks: 0
Thanked 3 Times in 3 Posts
Isokron is on a distinguished road
Default Re: YARG - Yet Another RAND Game [Running]

Quote:
Originally Posted by ano View Post
Maybe 9? 12 seems too much for me because I'll simply forget about it.
I don't quite understand this sentiment, why not just send in the turn as soon as possible instead of waiting for the last minute. Since its a rand game there is no diplomacy to wait on, and if everyone sends in their turns as soon as possible we might get a few more fast turns since i doubt that anyones empire is that super complex yet.
Reply With Quote
  #2  
Old July 27th, 2009, 04:22 PM

Alpine Joe Alpine Joe is offline
Sergeant
 
Join Date: Aug 2008
Posts: 337
Thanks: 1
Thanked 13 Times in 7 Posts
Alpine Joe is on a distinguished road
Default Re: YARG - Yet Another RAND Game [Running]

I agree with Isokron on the 12 hour warning. I don't like to get caught with no warning during the middle of the night.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:24 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.