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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old July 27th, 2009, 05:22 PM

LDiCesare LDiCesare is offline
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Default Re: Discworld MA mod

By the way, I'll advertise my Central Peak map. I don't think there's any official map of the Diskworld (at one point Pratchett said there would never be any but he might have changed opinion later). It would need some elephants and a turtle beneath, and maybe a black place in a corner for Death, but it could be used as a base for Discworld scenarios.

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Ankh-Morpork, Lancre, Agatea, Uberwald, and Klatch
Ankh-Morpork and Klatch are definitely big enough to be playable nations, along with Agatea. Uberwald,I don't know, but I think Lancre is too small. The Ram's mountains probably have tens of similar small kingdoms, though, so the nation would more likely be Rams Mountains than Lancre.
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Old July 28th, 2009, 10:00 AM
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SlipperyJim SlipperyJim is offline
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Default Re: Discworld MA mod

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Originally Posted by LDiCesare
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Ankh-Morpork, Lancre, Agatea, Uberwald, and Klatch
Ankh-Morpork and Klatch are definitely big enough to be playable nations, along with Agatea. Uberwald,I don't know, but I think Lancre is too small. The Ram's mountains probably have tens of similar small kingdoms, though, so the nation would more likely be Rams Mountains than Lancre.
Well, yes, I didn't mean just Lancre, but rather the Ramtops generally. Lancre, Bad A--, Slice, and perhaps even Ohulan-Cutash could be included. The recruitables could be mainly human, with a few of the Copperhead dwarves and the odd troll. Mages would be mainly witches of varying degrees: Wet Hen (novice witch), Witch, and maybe even Old Crone.

Granny would make an excellent hero. She should get some sort of Gaze attack to represent the fearsome Weatherwax stare.
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