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  #1  
Old July 29th, 2009, 04:30 PM

llamabeast llamabeast is offline
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Default Re: Mod Project - Metaphysics

You could replace the starting scout for each nation with a mega-researcher.

Give all mages a big research malus so they end up being research 1 no matter what you do.
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Old July 29th, 2009, 10:55 PM

elmokki elmokki is offline
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Default Re: Mod Project - Metaphysics

Make the über researcher an unique unit recruitable from your capital magic site. That way you should be able to get it back even if it dies or gets seduced.

You might have to make a couple of über researchers though, depending on how much rp / turn you want.
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Old July 30th, 2009, 08:05 AM

Illuminated One Illuminated One is offline
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Default Re: Mod Project - Metaphysics

If I make them female are they immune to succubi?
Are mindless units, I wanted to make them mindless anyway?
Otherwise immortal, recuperating etc, but not useable in combat, or for magic.
I will need more than one per nation at least (max rp/unit < 200), so unique is not such a good idea.

And probably I'm going to use them as both starting commanders and starting scout, I don't really like the idea of making them summonable, everyone would just summon them whenever he can I guess. Unless they are summonable only on the first turn.

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Originally Posted by LDiCesare
Be cautious. As described, this has side effects: You would transform LA Pythium into a blood nation for instance.
Hmm, good point. I will probably have to deviate from the rule for certain mages.
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