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Old July 31st, 2009, 02:33 AM
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sevenwarlocks sevenwarlocks is offline
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Default Re: Brainstorm: EA/MA/LA Arabian/Islamic themed nation

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Middle era should definitely be the high water point of the Caliphate and the land of 1001 nights. Holy magic should be emphasized, with viable bless strategies on the part of dervishes and Jinn summons. The army would be generally light/ with most of the heavy infantry/cavalry stemming from costly Turkic mercenaries. It would be cool to have sufi mystics, as spies/stealthy preachers. I think it would be interesting, but unnecessary for the nation to be able to summon chaff, flambeau wielding angels with holy/fire casters. I also like the suggestion of Abdul Alhazard as a hero. Particularly one with an impressive array of Blood, Astral, and Death balanced out with a terminal case of insanity.
Thanks for support! Another thing not mentioned here are Berberic Corsairs. Them I also included. On the other hand - I'm against the dervishes as troop name. I'd just name the sacred troops ghazi - but if most of you won't think it silly...
And yes, Abdul is so. He had also rejected Islam - and so is a heretic! On the other hand, if you will manage to conquer R'lyeh or find one other random side - you'll see what he can do!

These ideas make the middle era sound extremely interesting to me. If the setting is roughly the zenith of the caliphate, then perhaps it should include the Martyr and the split of Islam. Perhaps you could have two kinds of priests, and after an event - such as the death of your prophet - you will have to choose which group of priests to dismiss. Or perhaps you could keep both groups of priests, but they would automatically attack each-other if you put them in the same province.

Or maybe Martyrdom could be a powerful late game spell that permanently removed your prophet from the game, but gave all your priests some great bonus - say +1 priest level and +1 blood magic.

Just thoughts. I'm not a scrpter, so I don't even know if what I'm suggesting is possible, but something that worked the split into the rp and had some game effect would be cool.
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Old August 1st, 2009, 06:15 AM
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Wrana Wrana is offline
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Default Re: Brainstorm: EA/MA/LA Arabian/Islamic themed nation

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Originally Posted by sevenwarlocks View Post
These ideas make the middle era sound extremely interesting to me. If the setting is roughly the zenith of the caliphate, then perhaps it should include the Martyr and the split of Islam. Perhaps you could have two kinds of priests, and after an event - such as the death of your prophet - you will have to choose which group of priests to dismiss. Or perhaps you could keep both groups of priests, but they would automatically attack each-other if you put them in the same province.

Or maybe Martyrdom could be a powerful late game spell that permanently removed your prophet from the game, but gave all your priests some great bonus - say +1 priest level and +1 blood magic.

Just thoughts. I'm not a scrpter, so I don't even know if what I'm suggesting is possible, but something that worked the split into the rp and had some game effect would be cool.
The second one is possible, though I don't think it's thematic. The first one game engine doesn't allow (you can't dismiss any units in any case...)
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