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Old August 11th, 2009, 02:23 PM

MaxWilson MaxWilson is offline
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Default Re: What Makes a Good Hero?

Quote:
Originally Posted by SlipperyJim View Post
Many of these ideas have already been suggested, but not all of them. My point is to tie them together into a hero who should be out-and-about with your armies even though he isn't a Thug or SC in his own right.
Ah. That brings back fond memories of MoM and Selena the Healer (+25% HP healed every turn) and Sir Harold the Knight (with that ability that gives tons of extra XP to all units in his stack), and all the other heroes whose function is less about going mano a mano with the bad guys (wielding a Flaming Axe +6/+2 of Magic Immunity) and more about supporting the regular units.

If there were a hero who had a #onebattlespell of Fog Warriors or Mass Flight I would consider taking luck just to get him.

-Max
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Old August 11th, 2009, 08:48 PM

analytic_kernel analytic_kernel is offline
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Default Re: What Makes a Good Hero?

Thank you all for the feedback. I really like some of the ideas that are being floated about.

For the initial release of the mod, my approach is going to be fairly conservative and I am avoiding domsummons and autosummons. I think they add some additional balance considerations, and want to tackle them later, if it looks like they are needed....
I will be providing a multihero with a high leadership and standard effect. So, I certainly do not oppose auxiliary roles for heroes ...especially for the 10 HP squishies known as humans.

Quote:
Originally Posted by MaxWilson View Post
If there were a hero who had a #onebattlespell of Fog Warriors or Mass Flight I would consider taking luck just to get him.
Useful information. This is definitely one of the things I am looking for: what is someone's threshold for considering luck just to get hero events, assuming the heroes are generally somewhere between "Oh cool, this is an useful hero" and "YES!!! This hero is wicked good!"[1] on the awesomeness scale?

[1] http://forum.shrapnelgames.com/showp...58&postcount=5
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