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August 18th, 2009, 11:19 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
Lords of the land beware, we can no longer maintain the seige at Sauro's capitol. He is loose, and he is very strong.
__________________
Power is an illusion...
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August 19th, 2009, 02:17 AM
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Sergeant
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Join Date: Oct 2007
Location: Tokyo, Japan
Posts: 346
Thanks: 11
Thanked 4 Times in 2 Posts
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Re: Crusaders - Mod Heavy Ea game [Game Started!]
eh... i dunno about that, he is playing by ear doing his turns rather fatalistically 40 minutes before the deadline on his netbook on the way to work. Somewhat reminiscent of speed chess days
Ooops, oh yeah back into my dark cloak and skull face mask...
The High Witchking will not go down other than with a mountain of his foes' corpses. And as its looking to be a big mountain, he'll have to separate little sections for Helheim, Abysia, Oceania, Tienchi and Tir Na Og. It is unfortunate that some have gotten cold feet and have resorted to stealth and remote controlled earthquakes, little chance for glorious slaughter there.
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