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Old August 25th, 2009, 03:58 AM

Sombre Sombre is offline
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Default Re: EA Agartha - the game's red-headed stepchild (CBM)

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Originally Posted by MaxWilson View Post
I didn't know that shadow brand doesn't use the same effect as the spell. In that case you'd have to test it by modding someone to be Prec 100 or so and giving him a single opponent at a time on the smallest battlefield (via Assassination?). If he ever misses it was because of the AoE.

-Max
Provided you're talking about a spell, yeah, that would be a way to show how aoe can miss the target square even at 100 prec. Shadowbrand has nothing to do with it though.
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Old August 25th, 2009, 04:42 AM
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Default Re: EA Agartha - the game's red-headed stepchild (CBM)

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Originally Posted by Sombre View Post
Quote:
Originally Posted by MaxWilson View Post
I didn't know that shadow brand doesn't use the same effect as the spell. In that case you'd have to test it by modding someone to be Prec 100 or so and giving him a single opponent at a time on the smallest battlefield (via Assassination?). If he ever misses it was because of the AoE.

-Max
Provided you're talking about a spell, yeah, that would be a way to show how aoe can miss the target square even at 100 prec. Shadowbrand has nothing to do with it though.
I created a game as Yomi, hired a Dai Oni, scripted (Bless, retreat), entered an indy province. Turned on the grid and watched the animation.

Here's some debug log:

deploy_side 1934 at 6 15 (w60 h30)
...
castspell: cnr142 spl754 (Blessing) vis0 x7 y16 spldmg1
blastsqr: unr1934 x7 y16 aoe1 dmg1 eff10 spc1086373888 as10217 al9
blastsqr: unr1934 x7 y17 aoe1 dmg1 eff10 spc1086373888 as10217 al9
blastsqr: unr1934 x8 y17 aoe1 dmg1 eff10 spc1086373888 as10217 al9
blastsqr: unr1934 x8 y16 aoe1 dmg1 eff10 spc1086373888 as10217 al9
blastsqr: unr1934 x6 y16 aoe1 dmg1 eff10 spc1086373888 as10217 al9

Dai Oni hit his target, but the dummy cast Bless at his non-sacred wolf. The area-5 missed the Dai Oni. Jeez, Dai Oni, get a frikking brain!

I tried it with a H1 Van and when he is solo, he never misses himself:

castspell: cnr140 spl754 (Blessing) vis0 x6 y16 spldmg1
vis 0 xvis 0
blastsqr: unr2051 x6 y16 aoe1 dmg1 eff10 spc1086373888 as10217 al9
...

The first square blasted is always the target, so I think it does not miss. But unless the unit is all alone (including no batsums), you can't guarantee what he's going to target.
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