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March 26th, 2010, 03:51 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
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Re: Viscious Circle 3
As admin (AND the smallest nation) I will do what everyone wants done...personally I feel the game is about to heat up and 3 weeks off will make most forget what we where trying to do.
I kind of like the idea that no one attack Hinnom in his absence, most of the forging has been done, and its pretty much casting now.
What if we figure a way to extend the turn maybe 24 or 36 hours (and of course I wouldn't force host it). That might just get him 2 stale and with no one at war with him, I think we could keep it going and then reduce it (I CAN reduce the turn length can't I?) back to the original we had before he left...
It might also help Mcfake get more time so he can continue....
Opinions?
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March 26th, 2010, 06:53 PM
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Corporal
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Join Date: Aug 2008
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Re: Viscious Circle 3
Finding a sub for just a few turn will be very hard and not very fun for the one subbing. It is ok for me to stall a few turn, as I think a long break will kill this game and it is starting to become interesting.
But if you increase the delay a little so that I only stall for 3 or 4 turn instead of 5-6 I won't mind at all 
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March 26th, 2010, 07:10 PM
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Major General
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Join Date: Jun 2009
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Re: Viscious Circle 3
I wasn't planning on attacking Hinnom in the next 5 turns... This whole not even sharing a border with them thing, would make a war hard.
Oh, i suppose i do have a 1 province border with them now. Still, not especially convenient. I think I can avoid warmongering in that direction =)
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March 27th, 2010, 10:25 AM
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Corporal
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Join Date: Jul 2009
Location: Cambridge, MA
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Re: Viscious Circle 3
The only other nation in a position to take advantage of Hinnom's staling would be Niefel. Since FakeyMcFake posted about looking for a sub I presume Niefel will not mind being sportsmanlike about this.
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March 27th, 2010, 10:43 AM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
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Re: Viscious Circle 3
So...do I add another 24 or 36 hours to the turn or do we take a break? AND can I take it off once i add it?
Concensus please
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March 27th, 2010, 11:21 AM
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Corporal
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Join Date: Aug 2008
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Re: Viscious Circle 3
My last turn before vacations has been sent. I wouldn't mind about a 24h increase before decreasing the delay but I prefer to stall rather than to see people losing interest in the game
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March 28th, 2010, 09:42 PM
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Corporal
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Join Date: Jul 2009
Location: Cambridge, MA
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Re: Viscious Circle 3
Unfortunately no clear consensus seems to have emerged. Fakey would like a break, it might avoid him needing to find a sub, but he and others are also worried that a long break might effectively kill the game.
Hm. I guess I don't think bumping up the turn timer is really going to accomplish much except frustrate those of us still playing. I would say we should take a half-break, like take 1.5 weeks off, and then return to normal schedule. That way the delay is all in one lump, so we can choose to go off, forget about this game for a while, and then come back refreshed and ready to find the path to dominance
Perhaps a small break will give Fakey time to deal with his busy life, and Hinnom fewer stales, without risking getting people losing interest entirely.
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March 28th, 2010, 10:43 PM
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Corporal
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Join Date: Jul 2009
Location: Cambridge, MA
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Re: Viscious Circle 3
Regardless, I decided to post my game thread: Small slow streamlands for busy newb parents You are all welcome to play.
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March 28th, 2010, 10:53 PM
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Major General
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Join Date: Jun 2009
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Re: Viscious Circle 3
I don't think i qualify either as a parent, or a newb at this point, but thanks for the invitation.
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April 5th, 2010, 02:01 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
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Re: Viscious Circle 3
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