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Old September 1st, 2009, 08:29 AM
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Stavis_L Stavis_L is offline
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Default Re: Template for reducing late game MM hell

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Originally Posted by Calahan View Post
3. Upper map size limit - It would be a shame I think to see an end to all nations (from one era) games, which a 200 province limit would probably result in. Since I do find games that feature all nations (from one era) to be amongst my favourites. But there's no doubt more map provinces does eventually result in more MM towards the end. Maybe if the limit was 250 provinces, then that would allow an all-nations game based on a 10-12 provinces per nation ratio (less than 10 starts hitting blitz territory), while still being within a reasonable limit for the endgame MM to not reach insane levels.
Just FYI, there are 67 vanilla nations currently, between all 3 eras. So at 10 provinces per, that's a 670 (!) province map, assuming all nations are playing...
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Old September 1st, 2009, 08:49 AM

Calahan Calahan is offline
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Default Re: Template for reducing late game MM hell

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Originally Posted by Calahan View Post
3. Upper map size limit - It would be a shame I think to see an end to all nations (from one era) games, which a 200 province limit would probably result in. Since I do find games that feature all nations (from one era) to be amongst my favourites. But there's no doubt more map provinces does eventually result in more MM towards the end. Maybe if the limit was 250 provinces, then that would allow an all-nations game based on a 10-12 provinces per nation ratio (less than 10 starts hitting blitz territory), while still being within a reasonable limit for the endgame MM to not reach insane levels.
Just FYI, there are 67 vanilla nations currently, between all 3 eras. So at 10 provinces per, that's a 670 (!) province map, assuming all nations are playing...
That's why I specifically said "all nations (from one era)" and not "all nations (from all eras)" or simply "all nations". As having just all the nations from a single era in a game should fit into the 250 province limit I suggested, regardless of the actual era. Although maybe I should have said "all nations (from just one era)" to avoid confusion.

An all nations, all eras game would be insane MM regardless of the settings.
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Old September 2nd, 2009, 12:08 PM

LDiCesare LDiCesare is offline
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Default Re: Template for reducing late game MM hell

In terms of Victory Conditions, cumulative victory points more or less guarantee that the game will end at worst at turn X, so they could be used more often. Although they only provide 1 cumulated point per year, so you need to control the VP province on the good turn (last winter or first spring?), they force games to end faster.
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