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Old September 2nd, 2009, 01:45 PM

P3D P3D is offline
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Default Re: Template for reducing late game MM hell

Can gem gens made cursed and unaffected by forge bonus? Then increase the price?

So FF would generate like 1 gem every 4 turn on demons.
Say a Clam would cost say 15W10N (not 14 total with hammer), so it'd take 50 turns to pay for itself.
Blood Stone - increase cost to 15B15E.

Curse would make them destroyable.
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Old September 2nd, 2009, 02:31 PM

Sombre Sombre is offline
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Default Re: Template for reducing late game MM hell

Quote:
Originally Posted by P3D View Post
Can gem gens made cursed and unaffected by forge bonus?
Nope.
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