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November 5th, 2002, 07:17 AM
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Shrapnel Fanatic
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Geo, what did you do when making your sphere map? Did you make all the WPs in the Editor, or did you cheat and make them in the game, and move them to the proper location?
Anyone:
Map files are big! 5 of them are 900 kB zipped.  I think I'll put them in a separate zip or something, cause if I have a lot of them, the mod file will get huge.
[ November 05, 2002, 05:24: Message edited by: Imperator Fyron ]
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November 5th, 2002, 08:07 AM
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Shrapnel Fanatic
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
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November 5th, 2002, 09:18 AM
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Shrapnel Fanatic
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Fyron's Quadrant Mod v1.16
New Version!
There are 4 new custom maps.
FyronsQuadrantModv116.zip - a 1,280 KB download
Here's the Readme:
Readme.txt
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November 6th, 2002, 02:38 AM
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National Security Advisor
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Quote:
Originally posted by Imperator Fyron:
Geo, what did you do when making your sphere map? Did you make all the WPs in the Editor, or did you cheat and make them in the game, and move them to the proper location?
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I made them all in the map generator. I started with a grid map and then added the wrap around warp points. I tried to do them in game, but it didn't work so well because the warp point would go to the right system, but be on the wrong side of the system. I suppose I could have created them and moved them, but I didn't see how that was much easier then just making them in the map editor to begin with.
That map editor really needs some changes. Need to be able to drag stuff. Ought to be able to click two systems and make a warp point between them, and then drag the ends in system where we want.
Geoschmo
__________________
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Who I'll be tomorrow is anybody's guess
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November 5th, 2002, 11:37 PM
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Shrapnel Fanatic
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
If you make them in-game and then edit them, you don't have to worry about getting all of the system names right.  Just 1 HW with modded comps and no AIs is all you need.
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November 7th, 2002, 10:35 AM
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Shrapnel Fanatic
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
So has anyone checked out the custom maps yet? 
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November 12th, 2002, 11:15 AM
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Shrapnel Fanatic
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Aargh. The new Deluxe Version is 13 MBs.  Too big to be uploading it and revisions to Shrapnel. Hey Geoschmo, do you suppose I could have it set up in the PBW file library? I recall that Users cannot upload files larger than 5 MB to the file library. And, I seem to recall that there was a way around this, but I do not remember it. 
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