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  #1  
Old September 12th, 2009, 09:18 PM

MaxWilson MaxWilson is offline
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Default Re: Better Know a (Bad) Pretender: the Terrible Three

Good points. Nitpick: "To reduce risk, the Manticore could be scripted with (Attack Monster)x5, retreat, and have some cheap defensive gear like an Amulet of Luck." When you script a one-round Attack, you don't get to pick a target, so you can't script [(Attack Monster)x5, Retreat].

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Old September 13th, 2009, 11:39 AM
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WraithLord WraithLord is offline
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Default Re: Better Know a (Bad) Pretender: the Terrible Three

Sleeping Manticore should use Alt. 3 spells instead of/with items. Say A2 Mant. can cast mistform and go to party against indie chaff.

Awake Manticore is owned big time by the Wyrm. Well, perhaps it can be more useful on maps where flight is extremely important that don't have lots of water provinces, but even then I'd probably go with the Wyrm. Another annoying aspect of the Mant. is that even if it stays alive it tends to accumulate afflictions like crazy.
I can see it used with dom 10 and no paths with a priestly nation (so losing it every once in a while doesn't hurt that much)
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Old September 13th, 2009, 11:55 AM
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Default Re: Better Know a (Bad) Pretender: the Terrible Three

The freaklord may perhaps be useful in games that allow only human pretenders for nations that need an awake SC.

VQ is flat out broken since IW has overreacted to it's dom-2 usefulness ( and I say that with all due respect to the true gods of dominions so don't stone me )

I have started at least two thread in the past begging for her to get some loving (b/c she is an interesting pretender) but w/o any success

Didn't try it in CBM. Is she any better there?
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Old September 13th, 2009, 03:35 PM
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NTJedi NTJedi is offline
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Default Re: Better Know a (Bad) Pretender: the Terrible Three

Quote:
Originally Posted by WraithLord View Post
I have started at least two thread in the past begging for her to get some loving (b/c she is an interesting pretender) but w/o any success
I've started at least two threads suggesting AI improvements, many which would be quite simple to fix... unfortunately also zero success.
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