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Old September 14th, 2009, 05:39 PM

K K is offline
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Default Re: Leveraging Magic Bows

I've had some success with the idea. The key is not to put them not on crap indie commanders, but commanders with high natural precision. Toss in an Eye of Aiming and you can be firing a seriously devastating volley with a Bow of War (gets even better with Flaming Arrows). Bows of War are also a natural source of very good archery for nations that don't do it at all.

The other bows also have situational uses, and in general the "items army" can use the gems better with items that don't run out of ammo. My personal favorite is using four guys with Rods of the Phoenix and boots of Quickening and some basic Reinvig.
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Old September 14th, 2009, 06:47 PM
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Makinus Makinus is offline
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Default Re: Leveraging Magic Bows

One other option that i use sometimes is equiping a bow on those cheap/sacred indy mages (shamans, etc.) that have 1N and scripting them to Eagle Eyes and Fire Moster. Its even more effective with nations that have cheap nature mages (LA Pythium, etc.) as you use a secondary castle to keep producing these units and equiping them...

BTW: A commander with Bow of War casting Eagle Eyes can potentially hit 13 targets? or 13 times the same target?
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Old September 14th, 2009, 08:27 PM

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Default Re: Leveraging Magic Bows

Quote:
Originally Posted by Makinus View Post
BTW: A commander with Bow of War casting Eagle Eyes can potentially hit 13 targets? or 13 times the same target?
13 targets. Or, I suppose 13 times the same target if there's only one to aim at.
They appear to be separate attacks. Aimed and resolved separately.
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