|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				September 1st, 2009, 11:48 AM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: Feb 2007 
						Posts: 5,463
					 Thanks: 165 
		
			
				Thanked 324 Times in 190 Posts
			
		
	      |  |  
    
	| 
				 Re: Fatigue quick reference 
 The chaff would bunch up pretty quick and get trampled anyway. Can't really avoid that.
 Trampling is unlike flying or berserk in that it cares about base enc I believe, so a 0 enc trampler gets no fatigue from goin a-tramplin. See behemoths.
 |  
	
		
	
	
	| 
			
			 
			
				September 1st, 2009, 05:07 PM
			
			
			
		 |  
	| 
		
			|  | 
 General |  | 
					Join Date: Sep 2003 Location: Tel Aviv, Israel 
						Posts: 3,465
					 Thanks: 511 
		
			
				Thanked 162 Times in 86 Posts
			
		
	      |  |  
    
	| 
				 Re: Fatigue quick reference 
 
	Quote: 
	
		| 
					Originally Posted by Kuritza  I am not sure about 'all' elemental attacks, but Scutata Volturnis surely adds fatique with its shocking grasp attack. |  10x. Do you know how much? |  
	
		
	
	
	| 
			
			 
			
				September 10th, 2009, 12:36 PM
			
			
			
		 |  
	| 
		
			
			| 
 Corporal |  | 
					Join Date: Jun 2007 Location: Atlanta 
						Posts: 155
					 Thanks: 0 
		
			Thanked 1 Time in 1 Post
		
	      |  |  
    
	| 
				 Re: Fatigue quick reference 
 the fatigue penalties for cold and hot, does your nation's preference affect those?  i.e. is the penalty relative to your national prefernce?  It seems weird that a nation that prefers +3 heat would suffer an encumberance penalty for being in +3 heat, and that cold wouldn't have any additional effect.
 besides fatigue, what are the other effects of the cold and heat scale in a particular province?
 |  
	
		
	
	
	| 
			
			 
			
				September 10th, 2009, 02:43 PM
			
			
			
		 |  
	| 
		
			
			| 
 Major General |  | 
					Join Date: Mar 2007 Location: Seattle 
						Posts: 2,497
					 Thanks: 165 
		
			
				Thanked 105 Times in 73 Posts
			
		
	      |  |  
    
	| 
				 Re: Fatigue quick reference 
 
	Quote: 
	
		| 
					Originally Posted by Sombre  The chaff would bunch up pretty quick and get trampled anyway. Can't really avoid that.
 Trampling is unlike flying or berserk in that it cares about base enc I believe, so a 0 enc trampler gets no fatigue from goin a-tramplin. See behemoths.
 |  Wait, 0-enc flyers gain fatigue??? That's really interesting. (By the way, I think everyone knows that flying causes you fatigue proportional to the distance you move. What surprises me is that I assumed it was in some way proportional to your melee encumbrance as well, which would make 0-enc flyers immune.)
 
IMHO, it's simpler to think of trampling as a melee attack that you perform multiple times instead of trying to draw analogies to special abilities like flying or berserk. Each time you trample you take [melee encumbrance] fatigue, affected by all the normal modifiers including armor weight, swamp/cold/heat, and base encumbrance. As usual if you're 0-enc your melee encumbrance is 0.
 
-Max
				__________________Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
 Quick Ben - "lol pwned"
 
 ["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
 |  
	
		
	
	
	| 
			
			 
			
				September 10th, 2009, 02:45 PM
			
			
			
		 |  
	| 
		
			
			| 
 Major General |  | 
					Join Date: Mar 2007 Location: Seattle 
						Posts: 2,497
					 Thanks: 165 
		
			
				Thanked 105 Times in 73 Posts
			
		
	      |  |  
    
	| 
				 Re: Fatigue quick reference 
 No, your nation's preference does not affect unit fatigue penalties for extreme heat/cold, only resistances on your units do. IIRC Hinnom, for example, prefers Heat-2 or Heat-3, and most of its units are not fire-resistant so they take +2 enc in Heat-3 provinces. Obviously the fire-resistant Rephaites do not suffer this penalty.
 -Max
 
				__________________Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
 Quick Ben - "lol pwned"
 
 ["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
 |  
	
		
	
	
	| 
			
			 
			
				September 11th, 2009, 02:38 AM
			
			
			
		 |  
	| 
		
			
			| 
 First Lieutenant |  | 
					Join Date: Mar 2007 
						Posts: 651
					 Thanks: 4 
		
			
				Thanked 8 Times in 7 Posts
			
		
	      |  |  
    
	| 
				 Re: Fatigue quick reference 
 
	Quote: 
	
		| 
					Originally Posted by WraithLord  
	Quote: 
	
		| 
					Originally Posted by Kuritza  I am not sure about 'all' elemental attacks, but Scutata Volturnis surely adds fatique with its shocking grasp attack. |  10x. Do you know how much? |  Dunno exactly. Sometimes its quite severe, sometimes its ~10 or so. Pretty random, I guess, but still deadly in a duel of 2 SCs who cant 1-shot each other. |  
	
		
	
	
	| 
			
			 
			
				September 14th, 2009, 08:12 PM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: May 2009 
						Posts: 9
					 Thanks: 2 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Fatigue quick reference 
 Generally speaking, do Units with multiple attacks take fatigue on each attack?  I've actually read differing views on this on the Forums. |  
	
		
	
	
	| 
			
			 
			
				September 14th, 2009, 08:24 PM
			
			
			
		 |  
	| 
		
			
			| 
 General |  | 
					Join Date: Apr 2005 
						Posts: 3,327
					 Thanks: 4 
		
			
				Thanked 133 Times in 117 Posts
			
		
	      |  |  
    
	| 
				 Re: Fatigue quick reference 
 Multiple attacks do not cause extra fatigue. Getting extra attack actions through quickness does.
 |  
	
		
	
	
	| 
			
			 
			
				September 14th, 2009, 09:05 PM
			
			
			
		 |  
	| 
		
			
			| 
 Private |  | 
					Join Date: May 2009 
						Posts: 9
					 Thanks: 2 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Fatigue quick reference 
 
	Quote: 
	
		| 
					Originally Posted by thejeff  Multiple attacks do not cause extra fatigue. Getting extra attack actions through quickness does.
 |  Spell Quickness and Water Bless Quickness both, correct? |  
	
		
	
	
	| 
			
			 
			
				September 14th, 2009, 10:04 PM
			
			
			
		 |  
	| 
		
			
			| 
 General |  | 
					Join Date: Apr 2005 
						Posts: 3,327
					 Thanks: 4 
		
			
				Thanked 133 Times in 117 Posts
			
		
	      |  |  
    
	| 
				 Re: Fatigue quick reference 
 Either. Or Heroic Quickness. Anything that gives extra actions as opposed to using multiple weapons or a weapon with multiple attacks.
 |  
	
		
	
	
	
	
	
	
	| Thread Tools |  
	|  |  
	| Display Modes |  
	
	| 
		 Linear Mode |  
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |