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  #1  
Old March 17th, 2003, 05:51 AM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

Quote:
Originally posted by Grandpa Kim:
A question regarding starting points. Can you manually add starting points in a system with medium moons?

Thanks
Kim
Yes. Use the Map Editor.
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  #2  
Old March 17th, 2003, 06:13 AM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

Just do not set them in a sector with any planets when you set htem manually.
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Old May 20th, 2003, 03:32 AM

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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

Could you stick the 2.04 patch and readme up at http://galileo.spaceports.com/~kazharii/fqm/ ? That's where I first found the mod via google and I'm sure I'm not the only one . Thanks!
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Old May 20th, 2003, 04:57 AM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

My plan was to release the full copy of 2.04 a day or so after I released the quick fix patch. I just never got around to it.

How'd you find my site on google?
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Old May 20th, 2003, 10:19 PM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

So... anyone have any suggestions for how I could make the mod better?
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  #6  
Old May 20th, 2003, 11:32 PM

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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

yes fqm lite.... with half the planets... ( less moons...)
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Old May 21st, 2003, 12:15 AM

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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

google.com: fyron's quadrant mod

Then I discovered the Encyclopedia Malfadorica somewhere which has explained a LOT of things. A "Molly", ha!

Though I am looking forward to trying out a small ringworld . Just started playin a few days ago and already I've glued FQM and EyeCandy mods together. Oy.
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