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May 26th, 2003, 09:00 PM
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Join Date: May 2003
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Kinda weird how the asteroids have facil/pop space in planetsize.txt...
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May 26th, 2003, 09:47 PM
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Shrapnel Fanatic
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
It is like that in standard SE4 too. I did nothing to change those values. Planned features that never got implemented. I think removing the lines altogether would cause SE4 to crash.
[ May 26, 2003, 20:48: Message edited by: Imperator Fyron ]
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May 27th, 2003, 05:43 AM
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Oh I'm not saying you did anything Fyron  . Just saying how odd it is that those features were taken out. T'would be neat...
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May 27th, 2003, 06:17 AM
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Shrapnel Fanatic
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Well I can't really tell you why they were taken out. 
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July 11th, 2003, 03:41 AM
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General
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Bringing back the FQM thread from the depths of obscurity and giving Fyron an excuse to further pad his post count
Small Hyper-Dense Cables and Small Planetary Gravity Plating are no smaller or cheaper than the regular ones... and while the small and medium ringworlds may require only 3000 kT or 5000 kT, you have to build 4000 kT or 6000 kT since they only come in 2000 kT packages!
Why not remove the Star-Unstable abilities from stars since they don't do anything but scare people? 
__________________
The Ed draws near! What dost thou deaux?
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July 11th, 2003, 04:04 AM
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Shrapnel Fanatic
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Quote:
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Small Hyper-Dense Cables and Small Planetary Gravity Plating are no smaller or cheaper than the regular ones... and while the small and medium ringworlds may require only 3000 kT or 5000 kT, you have to build 4000 kT or 6000 kT since they only come in 2000 kT packages!
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They were supposed to be 1000 kT...
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Why not remove the Star-Unstable abilities from stars since they don't do anything but scare people?
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Because... they scare people! 
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July 20th, 2003, 05:05 PM
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National Security Advisor
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
I think the FQM needs more regular systems in the 3-5 planet range. I'm sure not every solar system is as big as ours, you could even add additional asteroids in those systems to represent planets that never quite formed. I also think the asteroid only systems could have the number of asteroids reduced to some degree, it can sometimes cause problems with ship paths - not to mention craziness with stellar manipulation.
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