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  #281  
Old September 25th, 2009, 04:20 PM

binarysolo binarysolo is offline
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Hrm, weird it says I didn't submit .trn yet... lemme try again right before the time cutoff...

Edit: Never mind - I'm playing Arcoscephale in a different game and keep checking the status of that nation instead. Durrrr.
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  #282  
Old September 25th, 2009, 05:05 PM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Apologies for the sneak attack binarysolo - I'd been planning it for ages.
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  #283  
Old September 26th, 2009, 04:38 AM

Kietsensei Kietsensei is offline
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

This province seems to produce a nice gem income
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  #284  
Old September 26th, 2009, 04:56 AM
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Algaenymph has kindly stepped up to sub in for me, for which many thanks are due. Please treat him with all the respect/fear he is due as Lanka's new ruler.
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  #285  
Old September 26th, 2009, 06:13 AM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Quote:
Originally Posted by llamabeast View Post
Apologies for the sneak attack binarysolo - I'd been planning it for ages.
Oh no worries! I played EA Arcoscephale in another game and used Oreiads to pull off a similar stunt (incidentally, also on Tien Chi). I don't think we have an NAP-3 either (at least Anthropos didn't tell me so), and even if we did, all's fair in love and Dom3. I'm fine with the whole used-car-salesman approach to diplomacy... while I don't necessarily subscribe to it, it really adds another level to the game. And the timing of it to meta-game things is understandably a coincidence, so that's cool.

Now that multi-province attack really convinced me to play a few more turns before passing it to the permasub, SciencePro (fellow noob and RL friend). Cause that sure as hell is expensive raiding, using up all those decked out Sidhe Lords like that, and I can't wait to see what kind of devilry you'll conjure up the next few turns to mess me up. Are you gonna Faery Trod armies in? Are you gonna try to find my research centers and lay waste to them using high level overland spells? ...ooh, questions, questions.


In other uncorrelated news -- I need to ask for a 24 hr delay because I can't access my Dom3 unit till Sunday. I'll send the game admin a msg as well...
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  #286  
Old September 26th, 2009, 01:45 PM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Hmm... we shall see what will happen.

Are you sure you need 24 hrs? It's just that the game is hosting on Sunday night anyway (European time). I'm quite happy to do a postponement if you want though.

Also, I've just set algaenymph as the new player for Lanka - welcome algaenymph!
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  #287  
Old September 26th, 2009, 02:47 PM
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Quote:
Originally Posted by llamabeast View Post
Hmm... we shall see what will happen.

Are you sure you need 24 hrs? It's just that the game is hosting on Sunday night anyway (European time). I'm quite happy to do a postponement if you want though.

Also, I've just set algaenymph as the new player for Lanka - welcome algaenymph!
Llama...if you want to admin this game, it's no problem at all, but just tell me, so we don't end up both making the same change twice
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  #288  
Old September 26th, 2009, 02:51 PM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Ah... sorry Amonchakad. I've just been doing things when I happen to see them. I always check the admin log (Admin options -> Admin log) first so as to make sure I don't repeat you, but I hope I haven't come across as rude. As for the sub, algaenymph just happened to PM me.

To be honest I'm super impressed that you've carried on admining when for you this game's been an odd one to say the least! (I can't tell you how embarrassed I am by my endless Eastern debacle against you and Yomi - will it never end??). Anyway, I appreciate you keeping an eye out and carrying on admining, but also I am happy to take over if you want to move on.
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  #289  
Old September 27th, 2009, 06:46 PM

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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Hey, sorry to depart the game so quickly, but it looks like my permasub is more than ready to start already, and so has already submitted a turn for Tien Chi. I assume a difference of emails doesn't muck up the turn.

Anyways, kindly welcome SciencePro as yer new liaison to Tien Chi. I updated him as to what's going on diplomatically.
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  #290  
Old September 28th, 2009, 11:13 AM
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Default Re: Crusaders - Mod Heavy Ea game [Game Started!]

Greetings from the new emperor of Tien Chi.

If anyone is interested in trading i am offering F,A, or W gems if anyone has S they can spare.
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