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Old September 26th, 2009, 11:04 AM

Executor Executor is offline
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Default Re: Tourmaline - Mod Nations Game (Playing)

I don't like to gang but you really leave me no other choice here, your have too big of a gem advantage compared to the rest of us.

You had the biggest gem income the whole game, and you're clamming and stoning, and on top of that you've cast AN, that gives you at least 2x gem income compared to the rest of us, not to mention the the 3x-5x money advantage.

I considered you the most perspective nation to win... until now.
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Old September 26th, 2009, 11:46 AM

rdonj rdonj is offline
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Default Re: Tourmaline - Mod Nations Game (Playing)

Eh, I don't have that many blood stones. Without looking at my turn file, I can guarantee you I have less than 10 of them. I may have said something about my earth gem income being terrible for most of the game. It may be that I was on the path to winning the game... after killing you in 30 or more turns. Personally I am willing to bet it would take longer, due to the extremely slow-moving nature of our war. So I think whoever wins elsewhere in the world is going to be gaining in power much faster than I would have been, pre-nexus. So, maybe I'll lose faster now (imo), but I promise either way, the war will go faster.
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