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				September 25th, 2009, 05:10 AM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Cataclysmic Dragons
			 
             
			
		
		
		
		I just read the whole thread, that's some GREAT artwork you got there,HB   Can't wait to see them in-game!
 
Also I must agree with Swan, the attack sprite's head looks like some kind of dog...the lower jaw just looks way too extended.Beside that,wonderful   
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				September 25th, 2009, 05:36 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: Cataclysmic Dragons
			 
             
			
		
		
		
		mmh, maybe bulky is not the right word... 
I meant that imo they teeth(and mouth) could look better longer and thiner. 
I cutted the head and embigged the teeth, maybe lower jaw should/could be  cutted a little more, even if the snake/shark mix seems good to me(well, ofc it does, or i would'nt have stopped to work on it) 
		
	
		
		
			
		
		
		
		
		
		
		
		
		
		
		
            
                  
				
                    
                        Last edited by Swan; September 25th, 2009 at 05:57 AM..
                    
                    
				
			
		
		
	
		
		
	
	
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				September 25th, 2009, 05:52 AM
			
			
			
		  
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				Colonel 
				
				
				
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				Re: Cataclysmic Dragons
			 
             
			
		
		
		
		This is exactly the reason why I don't show my attack sprites in my preview pics. Attack sprites are only visible for 0,5 seconds at a time. For someone to notice a flaw in them, they'd have to *stare* at the unit while it attacks, for several times, before actually taking notice. This very rarely happens (most players have a lot more to think about in battle than the quality of the attack sprites). Sometimes the player might pause the battle while the attack sprite is showing, but that's not a major corcern. 
 
It's simply enough if the attack sprite shows aggressive movement and doesn't have any glitches (like disappearing equipment), that is all. For a attack sprite, that sprite is more than enough. Twiddling with it would be a waste of time (IMHO), no ones going to notice minor flaws in the attack sprite.  
 
Prioritizing your work effort into where people actually notice it allows for faster production rate just in general, saves time. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				September 25th, 2009, 06:00 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: Cataclysmic Dragons
			 
             
			
		
		
		
		Well ofc i would have said the same on normal pic, but Honey didn't post it, the idea is the same. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				September 27th, 2009, 02:54 AM
			
			
			
		  
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				General 
				
				
				
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				Re: Cataclysmic Dragons
			 
             
			
		
		
		
		Swan, it's a nice pic, but the jaws aren't nearly long enough. This thing (the original) had a 10 foot long head, small brain (so most of that 10 feet was jaw), and looked like a cayman, as much as anything this side of Jacques Cousteau's personal Hell. 
		
	
		
		
		
		
		
		
			
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				September 27th, 2009, 06:35 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: Cataclysmic Dragons
			 
             
			
		
		
		
		Ah, then i fear the wolfiness is a necessary evil. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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