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				September 28th, 2009, 09:43 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Map/Settings Recomendations for 6-player MP 
 A major consideration on choosing a map is the province-to-payer ratio. That tends to go far toward deciding how the game will run.
 The Dom3 developers call a "small" game to be 10 provs/player, a "medium" is 15, and a "large" is 20. So a Small game for 6 players would be a 60 province map. Medium 90, and Large would be 120 provinces.
 
 For a fast blitz game you might go as low as 5/player (30 prov map) and for a long role playing game you can go higher than 20/player.
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				September 28th, 2009, 10:11 AM
			
			
			
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				 Re: Map/Settings Recomendations for 6-player MP 
 
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					Originally Posted by Gandalf Parker  The Dom3 developers call a "small" game to be 10 provs/player, a "medium" is 15, and a "large" is 20. |  [NITPICK MODE ON] 
I am pretty sure the small random map creates a map that has 5 provinces per nation and random medium map is 10 (I've not created a large random map, but I seem to remember it would be 20 provinces per nation). Thus I would almost like to guess the devs call a small map a map with 5 provinces per nation   
[NITPICK MODE OFF]
				__________________There are three kinds of people: Those who can count and those who can not.
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				September 28th, 2009, 07:30 PM
			
			
			
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				 Re: Map/Settings Recomendations for 6-player MP 
 Firstly my apologies. Since I am no longer staff, or even a moderator, I no longer have to be nice so...
 Ahhh who am I kidding? Im nice anyways. I cant make those kindof responses.
 You are looking in the right place but remembering incorrectly. If you start a game then the small, medium, and large random maps are what I was going by. If you hover over any of them then at the bottom of the screen the info line will tell you the numbers I was referring to. BUT just to be sure that Kristoffer (the text) and Johan (the programming) didnt disagree, I tested it. A small map game with 2 players did give me a 20 prov map.
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				September 29th, 2009, 01:16 AM
			
			
			
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				 Re: Map/Settings Recomendations for 6-player MP 
 
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					Originally Posted by Gandalf Parker  A small map game with 2 players did give me a 20 prov map. |  Interesting. I am currently in a MP (or rather, not exactly now, as I threw in the towel last night as I was overrun by two neighbours and I had no armies left) with a small random map with 5 land nations and 3 water nations. The map has 11 water provinces and 29 land provinces, ie 40 provinces in all, which makes about 5 per nation  
				__________________There are three kinds of people: Those who can count and those who can not.
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				September 29th, 2009, 09:35 AM
			
			
			
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				 Re: Map/Settings Recomendations for 6-player MP 
 The random maps can also be created separately.  
In fact most of the games on my server use randomly generated maps but they arent created by just telling the game to make a random map. The map is created first with specific settings, and then the game created using that map.
 
Just to note it here, when I was setting up a random generation system for Dom3Minions.com I had to come up with new names besides to add to small, medium, large. 
http://www.dom3minions.com/RandomizedMaps.htm 
The range on the Dom3 internal map generator is 10-1500. |  
	
		
	
	
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				September 29th, 2009, 10:33 AM
			
			
			
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 Corporal |  | 
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				 Re: Map/Settings Recomendations for 6-player MP 
 Thanks for all the useful replies! |  
	
		
	
	
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				September 28th, 2009, 10:22 PM
			
			
			
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 General |  | 
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				 Re: Map/Settings Recomendations for 6-player MP 
 
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					Originally Posted by Gandalf Parker  A major consideration on choosing a map is the province-to-payer ratio. That tends to go far toward deciding how the game will run.
 |  Yes, for most game hosts the more money you give them the more provinces they will provide your nation at the start of a game.  I'll charge only $100.oo for each extra province... and 12 provinces come with a package deal of only $1000.oo !
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