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Old September 30th, 2009, 10:40 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Single player with #allies

SemiRand does a pretty good job but Im surprised there arent more immobile pretenders. I wont knock that some people FINALLY provided some but they seem to be personal god-builds instead of good AI god-builds. (yeah yeah yeah I know Im one who should be helping fill in the blanks). But if you do design some good gods for specific nations please feel free to send them to Ballbarian for inclusion so others can use them. It would be best to have a bunch of them to select from for each nation so it doesnt get old.

You can create personal files which will assign a province to a nation. I do it in my Chaos games (altho I use a different program to do it). But I dont think SR has recognition in the general files for era. But its kindof fun to come across a province owned by a nation not even in the game, or to rarely get a second province assigned to yourself somewhere on the map.

I suppose I could rewrite my chaos script to make more of an effort to do the random province-owned-by-nation using the AIs in that game. That would probably be a good idea.
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Old October 1st, 2009, 04:27 PM

Maerlande Maerlande is offline
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Default Re: Single player with #allies

I would be willing to make some GOD files. But frankly, I don't know what would make good AI gods. Got any ideas?
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Old October 2nd, 2009, 10:10 AM
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Default Re: Single player with #allies

Quote:
Originally Posted by Maerlande View Post
I would be willing to make some GOD files. But frankly, I don't know what would make good AI gods. Got any ideas?
There are a number of threads on how to improve the AI. Just going thru them and creating the suggestions would help. The only thing I can remember off the top of my head was the suggestion to have more immobile ones so that the AI doesnt send their god into the arena or out conquesting too soon all by itself.

Some SC gods can be improved for the AI by choosing specific equipment to give it right at the beginning to fill in some gaps in its abilities (and to block the AI from giving it something stupid)

But mostly its the scales. Some nations really need certain scales. Or at least NOT the exact opposite of what it can benefit from.
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Old October 7th, 2009, 02:04 AM
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Default Re: Single player with #allies

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Originally Posted by Maerlande View Post
I would be willing to make some GOD files. But frankly, I don't know what would make good AI gods. Got any ideas?
I can answer this question... I've listed variables which will make good AI pretenders:

1) DO NOT use Unluck or Death scales as these "usually" suffocate an AI opponent. It's almost always best to provide the AI with LUCK, GROWTH, and for more punch ORDER.

2) DO NOT use size_6 pretenders unless they're immobile otherwise they will stupidly walk into the arena death match... an issue which should have been reported and fixed during beta testing since it was a problem way back during Dom_2 and maybe earlier. Unfortunately to safely avoid the arena death match this means size_3 or smaller for most nations.

3) Keeping the pretender alive is important so magic paths such as earth and water are more valuable. If choosing astral provide at least 6 astral so humans can't easily kill with mind duel. Don't worry about a blessing strategy because the AI poorly provides blessings for units.

4) Immortality with good dominion scales will thwart most assassination attempts... not necessary, but helpful.

5) I know this limits the choices even more... but pretenders with more than 10hitpoints so a simple seeking arrow won't kill.


*** If items are allowed then rainbow armor, shield of awe, boots of flying(unless it already flys) or boots of the messenger, pendant of luck, girdle of might and helm mainly depends on the pretender selected.


Good default models: Vampire Queen, Ghost King and Master Lich
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Last edited by NTJedi; October 7th, 2009 at 02:05 AM.. Reason: details
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