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Old October 8th, 2009, 01:33 PM
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Default Re: Warhammer Dwarfs, discussion/hype thread

Like was sugested in the ork thread, can´t you just make them cast a #onebattlespell reducing their paths during battle?
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Old October 8th, 2009, 01:45 PM
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Default Re: Warhammer Dwarfs, discussion/hype thread

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Originally Posted by Fantomen View Post
Like was sugested in the ork thread, can´t you just make them cast a #onebattlespell reducing their paths during battle?
That suggestion was for boosting orc shaman paths in combat by making them #onebattlespell the "Power of the Spheres" spell.

However, there is no spell (nor mechanic to mod one in) to make you lose power in magic.
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Old October 8th, 2009, 03:45 PM
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Default Re: Warhammer Dwarfs, discussion/hype thread

Ah, too bad.
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Old October 9th, 2009, 05:50 AM
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Default Re: Warhammer Dwarfs, discussion/hype thread

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Originally Posted by Burnsaber View Post
Quote:
Originally Posted by Fantomen View Post
Like was sugested in the ork thread, can´t you just make them cast a #onebattlespell reducing their paths during battle?
That suggestion was for boosting orc shaman paths in combat by making them #onebattlespell the "Power of the Spheres" spell.

However, there is no spell (nor mechanic to mod one in) to make you lose power in magic.

Hum, maybe it is possible to mod a new spell by copying "Power of the Spheres" and giving it a negative damage (not sure if it will works, but it might be worth a try) ? You could then use this spell with #onebattlespell.
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Old October 9th, 2009, 06:03 AM
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Default Re: Warhammer Dwarfs, discussion/hype thread

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Originally Posted by Jack_Trowell View Post

Hum, maybe it is possible to mod a new spell by copying "Power of the Spheres" and giving it a negative damage (not sure if it will works, but it might be worth a try) ? You could then use this spell with #onebattlespell.
I can see what you mean, but it just cannot be done. The "Power fo the Spheres" is a hardcoded buff effect. Modding it to reduce paths would be like trying make Regenreration to be hp-loss (a'k'a impossible).

I think that I have good compromise with the "enc 3 Runic Armor" treatment. The loss of a body slot is a shame, but not that much of a loss (whoa, you can't use Robe of the Sea! Big deal).
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