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October 8th, 2009, 04:19 PM
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Corporal
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Join Date: Jan 2009
Location: Modena, Italy
Posts: 192
Thanks: 27
Thanked 21 Times in 10 Posts
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Re: Secondary Magic Effects
Quote:
Originally Posted by chrispedersen
Quote:
Originally Posted by Quitti
Also, nature increases your maximum age by 25 years I think, and death by 10. I think death also reduced the chance to get diseased (or all afflictions?) by old age. Is there anyone who knows better?
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Also, blood 9 gives a blood curse; air 9 gives shock resistance; fire - fire weapons; water quickness. ETc.
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You're mixing intrinsic magic path bonuses with blessings there 
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October 9th, 2009, 05:55 PM
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Private
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Join Date: Oct 2009
Posts: 47
Thanks: 0
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Re: Secondary Magic Effects
What does death curse actually do? Is it just a euphamism for curse?
And what does 2 an+mr mean for death weapons?
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