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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old October 12th, 2009, 11:19 AM

Psycho Psycho is offline
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Default Re: Conceptual Balance Mod 1.6

Well I thought the point was to get those E5 spells like earth attacks and earth kings. If that is the use for the booster then it needn't be cheap.

I agree with Chris here. Some nations are hit more badly then others by the lack of blood stones. The same goes for clams and fetishes. The idea should be to change those nations in some way to compensate for it, not add an item forgeable by everyone to do it.

I don't like the tome idea as it lets you get +3 nature too easily. Now everyone can do mother oak and gift of health etc.
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