.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Chronic Reality > Scallywag: In the Lair of the Medusa
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old October 15th, 2009, 05:22 PM

getter77 getter77 is offline
Private
 
Join Date: Mar 2009
Location: GA, USA
Posts: 35
Thanks: 4
Thanked 9 Times in 2 Posts
getter77 is on a distinguished road
Default Re: The Slow Cooker thread of Scallywag's Revival

Right, bountiful problems of a technical variety and otherwise, but this is now much closer on my todo list---specifically right after I finish up some voice and sound work for a certain PC RPG. This is DEFINITELY NOT an abandoned project.

Handy in the meantime, would be for everybody to chime in with any and all specific problems or "off bits" they ran into while playing the game---if not play it again in the near future so as to have a fresh feedback perspective on it. As another teaching bit, I'm also aiming to manage the ability to recreate and/or migrate creations with this back and forth with Torchlight's PrEditor engine toolset as it is C# based versus the C++ lib of Scallywag's RAGE.

I intend for this to be THE form assumed, being able to modify existing stuff mixed with changes that need some programing, speedbump wise in terms my skill enrichment en route to being able to make my own games outright and/or enter into the industy proper at some level. As such, this is pretty important to me and I'm determined to manage this.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:06 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.