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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old October 20th, 2009, 03:30 PM

KimKhan KimKhan is offline
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Default Re: Warhammer Nation: Lizardmen - v0.6 UPDATE

Yep, I'm 100% sure. Partly because the lizardmen mod was the first mod I've ever tried on Dom3.

I tried that once I removed ALL other mods I had, and enabled the "six nations" mod. I got the exact same error.

It's the darnest thing
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