Quote:
Originally Posted by Gregstrom
IIRC, there was supposed to be a set of locational damage rules but many of them fell by the wayside during Dom3 development.
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I just skim-read the posts in this thread, but that is indeed the case. I may have said something to that regard on the forums, it is one of the reasons why armors follow strange protection formulas. They're divided into head (1), body (2), arm/leg (3/4), shield (5) and misc (6) armor. The body armor (2) counts double, and the misc armor is being added to the body armor. The only thing that did survive as a separate hit location is the head armor part.