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November 26th, 2009, 01:25 PM
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Captain
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Join Date: Sep 2009
Posts: 992
Thanks: 47
Thanked 23 Times in 19 Posts
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Re: Balance 3 - Signups!
What does 'lab-filling' mean? This better not be any more of that anti-scientist propaganda thats been springing up lately...
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November 26th, 2009, 01:28 PM
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Second Lieutenant
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Join Date: Sep 2007
Posts: 434
Thanks: 16
Thanked 3 Times in 2 Posts
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Re: Balance 3 - Signups!
Lab-filling means filling an opponent's lab with junk items, meaning at best a tedious cleanup.
Off-topic, where have you seen aforementioned propaganda?
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November 26th, 2009, 01:35 PM
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First Lieutenant
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Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
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Re: Balance 3 - Signups!
Chris is only taking 1 turn every 9 days in Balance 2. So that game probably won't be finished for about a year.
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November 26th, 2009, 01:35 PM
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Captain
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Join Date: Sep 2009
Posts: 992
Thanks: 47
Thanked 23 Times in 19 Posts
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Re: Balance 3 - Signups!
OT: nowhere- i just know a lot of academics play games like this and i thought it would get a rise out of some people.
OT: So lab-filling means you gift a bunch of items to the enemy? Thats stupid; no wonder its banned.
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November 26th, 2009, 01:41 PM
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Corporal
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Join Date: Dec 2008
Location: Virginia, United States
Posts: 151
Thanks: 32
Thanked 62 Times in 21 Posts
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Re: Balance 3 - Signups!
Quote:
Originally Posted by Immaculate
OT: nowhere- i just know a lot of academics play games like this and i thought it would get a rise out of some people.
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Watch it! ;-)
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November 26th, 2009, 02:16 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Balance 3 - Signups!
Quote:
Originally Posted by ghoul31
Chris is only taking 1 turn every 9 days in Balance 2. So that game probably won't be finished for about a year.
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Hey ghoul...
I am sorry about recent delays. We are on turn 78 or so - I have something like 240 mages... these turns take time.
Plus it hasn't been helped with having to script a huge number of battles each turn.
But the real issue the last bit has been a funeral, a trip out of town, and picking up and delivering family for the same funeral etc.
Additionally, I have not been the delay for most of the last turns - I've had to round up others ...
Anyway.. I wish all a happy thanksgiving!
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November 27th, 2009, 06:19 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Balance 3 - Signups!
Quote:
Originally Posted by Immaculate
OT: nowhere- i just know a lot of academics play games like this and i thought it would get a rise out of some people.
OT: So lab-filling means you gift a bunch of items to the enemy? Thats stupid; no wonder its banned.
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well for example if you have forge, its relatively easy to build items for a cost of 0-1. If you give your opponent 50-75 of them
you can *totally* hose that production he intened to make.
Its just abusive = ).
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November 27th, 2009, 07:36 PM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 552
Thanks: 8
Thanked 4 Times in 4 Posts
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Re: Balance 3 - Signups!
I'd like to go with EA Sauromatae
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November 28th, 2009, 10:54 AM
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Corporal
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Join Date: Oct 2009
Location: Moscow
Posts: 86
Thanks: 0
Thanked 6 Times in 2 Posts
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Re: Balance 3 - Signups!
"So for example if there are 12 people, and someone captures 3 capitols, and three other players in possession of their capitols conceed in favor of the same player, game is over, the player has one."
For example, now I'm loosing in tarrax, but I have 2 capitols in my posession. Also, I have a friendly relations with a nation wich possess nothing but a capital, and doesn't have any signifficant chances. But with such rool, if I would be a bit lucky than I would be very close to victory. I do not agree that 6 or even lesser loosers should decide the fate of the world. Change rool so that the victor should directly (without any favors) control 10 or 9 capitols, or sign me out.
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November 28th, 2009, 03:20 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Balance 3 - Signups!
Hey Kref,.. I'm willing to discuss changing it.
In Balance2, we had 5 or 6 players remaining - everyone wished to concede, yet we play on because one player wished to.
People would probably say he was right at this point = ).
I don't mind; but I do want victory conditions clearly enumerated, and a way to avoid this kind of situation.
I think the good player pledge really removes what you said - losers throwing the game for no reason - have you taken a look at it?
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