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Sign of the Hammer - A Warhammer Mod Game. Game on! - .com.unity Forums
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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

 
 
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Old December 2nd, 2009, 12:23 PM

rdonj rdonj is offline
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Default Re: Sign of the Hammer - A Warhammer Mod Game. Game on!

Yeah, in my game I used red-crested skinks, kroxigors and stegadons when I was fighting the skavens, and saurus warriors (for the magic weapons and higher strength) and archers/blowgunners to supplement my armies when I was fighting stygia. I actually used almost no temple guard to kill the skavens, and just used them defensively/to grab indies. If I had build everywhere temple guard though, I would have been hard-pressed to come up with a really good reason to use much else. They are just that good.

What was your bless, by the way? And did you ever get to summoning any of the spawn of xhotl?
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