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Old December 10th, 2009, 07:36 PM
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Default Re: Paratroopers in the Pacific

You can adjust game length in the editor but for a para drop seemed about right. Dropped with little resistance so rush to take the village so you can hold it vs reinforcements. I would think all battles in this campaign will be short to emphasise that unless you start on the ground. Core was Para Co as suggested but ample support points for the howitzer though did not need it or hit anything with it Bought gliders for it as seemed more right than dropping out of a plane like the rest did.
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