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  #1  
Old December 11th, 2009, 09:10 AM
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Thilock_Dominus Thilock_Dominus is offline
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Default Re: The next thing...

Quote:
Originally Posted by Grand Stone View Post
An RPG in the domminions setting

In the meantime, I have a proposal: Domminions, the miniature game! Small plastic figures and dices...
Dominion-mon, gotta catch'em all!


Nice selling point. Get kids to collect over 2000+ dominion-mon plastic figures to unheard prizes.
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Old December 11th, 2009, 12:59 PM

Belac Belac is offline
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I think the Dominions 3 magic system would be awesome for a pen+paper RPG. The Jack Vancian D&D systems always bug me, as do the existing alternatives. A system where a spellcaster starts with levels in various paths, and at each character level gets 2 levels in magic schools (so at level 20 they would have most, but not all, of the magic, assuming 7 schools with 9 levels each), would be very intriguing.
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Old December 11th, 2009, 06:59 PM

Knai Knai is offline
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Default Re: The next thing...

On the other hand, a skill based system is just perfect for something like this. Fudge had something called the 5 by 4 system, with levels in verbs(create, destroy, etc.), and nouns (energy, matter, spirit), and combined the two. Dominions 3 has an infrastructure for research levels and magic levels in each path, and works fine with the same concept for characters. Add in skills for attack, defense, maybe morale, keep the item system, and you have it. Of course, there are the obligatory physical skills, the less obligatory social skills, and the completely avoidable mental skills, but you are basically golden out of the gate with a skill based system. You could even have magic work off empowerment for point costs.
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