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  #1  
Old December 13th, 2009, 08:59 PM

kianduatha kianduatha is offline
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Default Re: Doomsdays 3 - Apo settings game - Send in pretenders

I'm not playing R'lyeh, but I'll just throw out there that it'll make a pretty big difference--basically Libra's compilation mod partially overwrote LA R'lyeh to fix some things in EA R'lyeh, and so he doesn't have a void gate(super important) and has no recruitable assassin(not so important, unless he's going that way). Instead, amusingly enough, he gets a recruitable shaman who immediately drowns.
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Old December 13th, 2009, 10:23 PM
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Anaconda Anaconda is offline
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Default Re: Doomsdays 3 - Apo settings game - Send in pretenders

Let's just proceed.

It, as mentioned, was my own fault. I am not familiar with modding and could not have idea that something so drastic might come up. More over, I do not have time to learn to play with new settings so I have to do with what I am given.
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Old December 14th, 2009, 01:45 PM
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Stagger Lee Stagger Lee is offline
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Default Re: Doomsdays 3 - Apo settings game - Send in pretenders

I am new. Anything I say has no basis in experience with this game. However, looking at the Libra thread, the game was set in the early age. There is a mod in the compilation called UWGIM 0.84 EA which probably is the culprit (in my noob mind).

We are only on turn 4. I don't really want to get to turn 30 and find out LA R'lyeh is completely unplayable in this configuration.

Why don't we load the individual mods Ossa wanted and restart. My first pretender was done this way when I looked at the OP. CBM 1.6, CPCS 0.8, Holy War 0.9, and magic site mod.

More experienced players will know better, but I don't think those four trash LA R'lyeh the way it seems to have been in this game. I will test when I get home, if nobody beats me to it.
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