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  #1  
Old December 23rd, 2009, 09:33 AM
Mardagg Mardagg is offline
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Default Re: Exploit question

Quote:
Originally Posted by Psycho View Post
The CMB doesn't balance nations. Especially with the removal of gem gems (which I am all for BTW) the nations are unbalanced in a completely different way than in the vanilla game - bandar, machaka and the like weakened, blood nations made stronger due to fewer gems (which can probably be offset by higher magic settings), etc. But the fact is that regarding nations, CBM is as unbalanced as the vanilla. Magic system is better with lesser summons cheaper (sometimes too cheap) to make them worthwhile. Still, I'd recommend new players to start with the vanilla version.
Its far too early to tell imo.
CBM 1.6 is for sure not the end of the road.
After lots of games being played out under it,we might see the whole impact no gem gens has on this complex environment and might get a very well balanced CBM 1.7.

For me ,Astral Magic was way too overpowered due to gem gens.
Its all about counters.
There are several ways to counter a strong blood nation for example...since it has to actually defend its territory in order to keep the economy going.Also you cant alchemize your blood slaves and most summons are limited,with often several blood nations fighting for the uniques.
Talking about clam hording nations with astral magic,what can you do against them if you dont have lots of clams and/or decent astral magic yourself?
Now with the bigger maps in Dom3 ,its often very tough to do something against that nation you know that is clam hoarding,but is turtling at the other end of the map.
And those horders can easily use their clams to alchemize to death or Nature,too,for countless tartarians.
So,what i am saying,basically you need water+Nature and probably good astral to stand a chance in any medium to bigger sized maps with gem gens.That IS definately taking away a lot of strategic options for most nations

Talking about Machaka is interesting.
They dont got any Astral and are more in Fever Fetish forging than Clam hoarding.
I seriously think Machaka does a lot better in no gem gens games now simply because other nations cant forge clams.

Btw, i would like to see the fever fetish remaining in the game,with maybe slightly cost increase , anyways.
In addition there has to be some earth booster instead of the blood stone.
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  #2  
Old December 23rd, 2009, 09:47 AM

Kuritza Kuritza is offline
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Default Re: Exploit question

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Originally Posted by Mardagg View Post
Talking about clam hording nations with astral magic,what can you do against them if you dont have lots of clams and/or decent astral magic yourself?
You can get clams and/or decent astral magic yourself. I did it with Bogarus, Vanheim, LA Man etc, you just have to plan ahead. And it doesnt exclude all other possibilities, as far as I am concerned, except killing everyone with just your superiour troops around turn 50.
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Old December 23rd, 2009, 10:04 AM
Mardagg Mardagg is offline
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Default Re: Exploit question

[quote=Kuritza;723249
You can get clams and/or decent astral magic yourself. I did it with Bogarus, Vanheim, LA Man etc, you just have to plan ahead. And it doesnt exclude all other possibilities, as far as I am concerned, except killing everyone with just your superiour troops around turn 50.[/QUOTE]


That means every single game is built around forging clams,right?
Every single time you build a pretender regardless of the nation u have to think about how to get clams and to cast astral spells.
And even if you plan ahead that way every time,you end up without any chance vs the real astral or clam powerhouses that dont have to rely on path boosters/lucky indie mages for forging or the pretender/indie mages for casting astral rituals.

This is exactly why many nations are nearly unplayable on big maps under vanilla if you are up vs competent opponents.

No gem gens means much more room for nation specific strategies.
Its time to plan ahead DIFFERENTLY,relying on clam hoarding isnt the game winner anymore.
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