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December 30th, 2009, 12:42 PM
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Sergeant
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Join Date: Jan 2009
Posts: 255
Thanks: 15
Thanked 4 Times in 4 Posts
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Re: RAFT - Late Age (map selection and pretender design)
No. Your perspective will tell you that you are three nations among an incomprehensible sea of hostiles. You know there are alliances among them, but you will not be able to know (without scouting information) who's working with whom.
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December 30th, 2009, 12:53 PM
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Sergeant
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Join Date: Jan 2009
Posts: 255
Thanks: 15
Thanked 4 Times in 4 Posts
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Re: RAFT - Late Age (map selection and pretender design)
Ugh. After generating about 200 maps with various settings, I realize that ParadoxHarbinger's MapGen mixes up wasteland and mountains. Giving only a few mountains on each map, and a bunch of deserts. We might be forced to look for a pre-built map.
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December 30th, 2009, 12:55 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
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Re: RAFT - Late Age (map selection and pretender design)
Will the teams be randomly started around the map, or do the teammates start near eachother?
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December 30th, 2009, 12:57 PM
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Sergeant
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Join Date: Jan 2009
Posts: 255
Thanks: 15
Thanked 4 Times in 4 Posts
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Re: RAFT - Late Age (map selection and pretender design)
Teammates will start near each other. Simple layout of the starting nations won't necessarily give you the teams, though, since everyone should start about the same distance from one another, just with some of the adjacent players being allies.
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December 30th, 2009, 01:11 PM
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Sergeant
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Join Date: Oct 2006
Posts: 290
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Re: RAFT - Late Age (map selection and pretender design)
great
Im waiting for the nations. I suggest skype or other messanger for contacts and startegy
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December 30th, 2009, 01:40 PM
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Private
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Join Date: Dec 2009
Posts: 18
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Re: RAFT - Late Age (map selection and pretender design)
This whole anonymous thing sounds exciting! Can't wait to start!
Regarding the map, maybe we could ask for suggestions in the main forums. I'd like to help, but being quite new to the game, i really have no idea.
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December 30th, 2009, 01:54 PM
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Sergeant
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Join Date: Jan 2009
Posts: 255
Thanks: 15
Thanked 4 Times in 4 Posts
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Re: RAFT - Late Age (map selection and pretender design)
Nations have been sent to team leaders.
I'm looking favorably at GreeceStain by Pashadawg as a map. It's very nice.
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December 30th, 2009, 02:17 PM
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Private
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Join Date: Dec 2009
Posts: 18
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Re: RAFT - Late Age (map selection and pretender design)
It does look nice and balanced.  I'm assuming someone's gonna help out assigning locations to players/nations?
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December 30th, 2009, 02:20 PM
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Sergeant
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Join Date: Jan 2009
Posts: 255
Thanks: 15
Thanked 4 Times in 4 Posts
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Re: RAFT - Late Age (map selection and pretender design)
Oh, an important bit of design information for many nations. R'lyeh did NOT come up as a nation. They aren't out there.
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December 30th, 2009, 03:27 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
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Re: RAFT - Late Age (map selection and pretender design)
How should we name our pretender, since the name could give away the player. The last time I did a random game, the pretenders were named after the nation, in capital letters. So the pretender for yomi was named YOMI,etc.
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