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  #171  
Old January 9th, 2010, 05:03 AM
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Default Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups

Yes, I find nation pick selection irrational too. Let's suppose AoE get's 64 PMs with selection of Niefelheim and a number of 50, what's next? Admining hell to sort out this mess.
Besides I don't like the idea of dueling nations from different ages as they differ much in power and initial gem income. It would be better (at least for me) to have a nation pick for every match and for the same age as Micah proposed. Let the players choose their nation for themselves and only notify the admin about it. Saves trouble for everyone.
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  #172  
Old January 9th, 2010, 05:39 AM

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Default Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups

well the selection method is only a problem for the first round. once everyone has two nations to select from, things get a lot more even.

OTOH: why can't this be a 'dueling' tourny? the point here is the skill of the players, not the relative merits of the nations. Perhaps the simplest possible setup is to have each pairup organize a duel, with maybe some rules in place on how the duel should be carried (how nations selected, what map(s) to use, etc).

the duel setup does seem to be what at least some of the hold-outs want, and I find it hard to imagine that anyone currently signed up would object.
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  #173  
Old January 9th, 2010, 12:39 PM
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Default Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups

Quote:
Originally Posted by Micah View Post
As I said in my other post, I don't fancy being stuck into a match where the nation selection determines the outcome if the players are anywhere on par, and with purely random selection I think that will describe a lot of matchups.

I'd much rather play a duel format where one player chose two nations and the other player picked which one they'd prefer to play, or some other method that provided a relatively level playing field.
I second that suggestion. This way AoE won't really need to administer the nation assignments, so long as each pair of duelers can thus make it's choice of nations and report it back to AoE.
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  #174  
Old January 9th, 2010, 02:02 PM

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Default Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups

I agree with wraithlord and Micah. Lets avoid any possibility of unfair matchups.
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  #175  
Old January 9th, 2010, 08:04 PM

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Default Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups

Niefelheim Niefelheim Niefelheim! Y'all seem more interested in the nation-selection metagame than in the actual wars we are planning to fight here. Why not just assume, then, that everybody has indeed chosen Niefelheim as a rational person clearly must, let AreaOfEffect line up the tournament schedule, and have some of these veteran duellists here just simulate the fights for us.
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  #176  
Old January 9th, 2010, 09:30 PM
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Default Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups

Quote:
Originally Posted by Meglobob View Post
Lets just stick to the rules in the OP, this is the first tourny of its type and AreaofEffects rules/setup seem pretty good to me.
I concur w/Meglobob.
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  #177  
Old January 9th, 2010, 10:13 PM
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Default Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups

I for one, will not be welcoming my Niefelheim overlords.
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  #178  
Old January 10th, 2010, 12:24 PM
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Default Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups

I think AoE's idea of the Mega-Dueling tourney is sound. The word "megaXXX" 'traditionally' in Dom lingo means something where many/most nations are in the game. I for one refuse to believe who ever gets Niefel will win the tournament. I just don't believe that the nation selection is where we can immediatly declare game over and announce the winner.

If somebody is not happy with the idea on Mega-Duelling tourney, perhaps they should set up a duel campaign of their own? I for one support AoE's idea.
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  #179  
Old January 10th, 2010, 01:22 PM

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Default Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups

Niefelheim would seem to be, for all its power, pretty counterable in a duel. Its weaknesses aren't exactly secret, and nations that can exploit them aren't exactly rare. I'm not saying it's not a good choice, just that choosing it's not worth the risk of not getting it and being stuck with a truly crappy nation. If 50 people choose Niefelheim, ~47 of them are making a bad choice.
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  #180  
Old January 10th, 2010, 01:32 PM
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Default Re: Mega-Dueling Tournament - Rules, Settings, Check List, and Sign Ups

The hell with Niefelheim, you miss my point entirely.
Suppose you are the admin, you have 64 picks PMed. Of them: 8 picks of nation A, 6 picks of nation B, 5 picks of nation C, 4 picks of nation D, etc. You have to PM to 7 players chosen nation A they don't get it, in return you have 7 PMs with another pick, some of them are of nation B and C. You respond them they don't get the nation either, they send you pick of nation D and so on.
The question is: how many PMs it would require to settle all the nations, and how soon will the administarator break?
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