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September 14th, 2002, 04:48 PM
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National Security Advisor
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Re: Devnull Mod Gold: updates and discussion
Quote:
Originally posted by Mylon:
The "devnull2" game on PBW says it's using Version 1.63.
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No it doesn't It say's 1.70.
Geo
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September 15th, 2002, 04:12 PM
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Corporal
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Re: Devnull Mod Gold: updates and discussion
You must've changed it shortly after I posted. 
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September 16th, 2002, 05:40 PM
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Major
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Re: Devnull Mod Gold: updates and discussion
Quote:
Originally posted by Mylon:
Does anyone know if the AI do the evil empire thing to other AIs?
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From settings.txt:
Quote:
AI Uses Mega Evil Empire := True
AI Mega Evil Empire Threshold Score Thousands := 500
AI Human Mega Evil Empire Score Percent := 170
AI Computer Mega Evil Empire Score Percent := 250
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That Last line implies that an AI can trigger MEE; but it has to be farther ahead of the 2nd place race than a human player would be (2.5 times score rather than 1.7 times score).
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September 17th, 2002, 12:10 AM
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General
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Re: Devnull Mod Gold: updates and discussion
I've seen the stock Praetorians and the TDM Ukra-Tal become MEE in different solo games.
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September 17th, 2002, 01:11 AM
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Brigadier General
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Re: Devnull Mod Gold: updates and discussion
Quote:
Originally posted by DirectorTsaarx:
That Last line implies that an AI can trigger MEE; but it has to be farther ahead of the 2nd place race than a human player would be (2.5 times score rather than 1.7 times score).
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In DNM the value for 'AI Computer Mega Evil Empire Score Percent' is raised to 1000. So the AI has to have a score ten times higher than 2nd place to trigger MEE.
Rollo
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September 17th, 2002, 01:16 AM
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Re: Devnull Mod Gold: updates and discussion
Oh, and Mylon,
you might wanna stay friendly to the Sonne until the 'Quad dmg to shields' bug is fixed  .
edit: Forget smth else: Mylon, you cannot see the monsters' planets. They are cloaked. I am pretty sure they are still there. In order to destroy the monsters you'll have to blow up their suns.
Rollo
[ September 17, 2002, 00:19: Message edited by: Rollo ]
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September 17th, 2002, 02:56 AM
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Re: Devnull Mod Gold: updates and discussion
Woah... Cloaked planets. So... Umm... Does that mean colonizing planets in the same system as the monsters is useless, since they'd just go on to ravage all of the other systems assuming this one planet could build enough defenses to survive?
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