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Mod Conceptual Balance Mod 1.6 - .com.unity Forums
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Old January 14th, 2010, 10:15 PM

chrispedersen chrispedersen is offline
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Default Re: Conceptual Balance Mod 1.6

Quote:
Originally Posted by Micah View Post
*eye roll* I used a W9F9 bless on the jags when I did the comparison and the first hit did surprisingly little, since the Warriors have such good defense and the single attack the unhurt jags have isn't enough to hit them.

I can't imagine eagles doing better, but run a test and let me know. The Elemental warriors are only 25g as well, not 35. Luckily they don't HAVE to be non-cap, since they're not a great midgame unit and you want to switch to other stuff, as previously mentioned by other posters. You also have a pretty badass S9 pretender with a lot of dominion power since you start at 3 dom, which is kind of nice. The higher dominion also means you have a high holy limit and can outnumber them early on when raw troop numbers are more important.

As far as the archer comment: I was responding to the assertion that they fold to other sacreds, not that they're uncounterable. To delve into more strategy for a moment though, TC has excellent archers and good shielded infantry, so it shouldn't be too hard to archer screen with a few guys and tear their archers up with a fire archers command to save your sacreds. It's not foolproof, but it's gonna make life hard for your opponent.
I agree that tc has excellent archers; I agree that an S9 pretender absolutely rocks. I just do not agree that W5E's outclass jags.

I also don't think that you are going to have a higher dominion score than mictlan.

Mictlan can afford to dump resources, heat, and growth/death if need be, and even two points of drain. TC just can't afford to do that - it need resources for archers; doesn't have a heat preference; and needs growth for its old age mages.

Finally, Mictlan can afford drain, by using a dominion pocket strategy, whereas all TC's mages are cap only, with crap outside its capital and hence, should not afford a drain scale.

Mictlans preferred bless chasis long ago was the oracle; since thats now no longer available the blood fountain is probably next best. Sucks on the endgame - but in terms of dominion the fountains Dom 4 under CBM is BETTER than the Dom 3 you're referencing. A typical mictlan starting bless will be an f9w9b4 with Dom7. however you certainly can see dom 8 easily, as well as an 9-9-9 bless.
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