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Mod Conceptual Balance Mod 1.6 - .com.unity Forums
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Old January 17th, 2010, 06:39 PM
Mardagg Mardagg is offline
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Default Re: Conceptual Balance Mod 1.6

ok,i am glad that the stats of the magic items can be changed.

I think a lot of items are just off or way-off stat wise, some for thematic reasons,some for balancing.
Instead of changing the gem cost it often might be better to slightly alter the stats instead.
Lets take the brands for example,they are meant to be massable,i.e not very expensive.
Probably better therefore to just lower the damage output for both while keeping the price.That would make them still a great choice vs chaff but they would be considerable weaker vs thugs/SC`s.

what about the following list : ( )=old value
...................Att....Def..Dmg...type

Fire Brand:....4(4) 1(1) 6(12) AP,area effect
Frost Brand:..2(4) 4(2) 12(16) area effect
Wraith Sword:5(2) 6(3) 18(9) Partial Life drain
Hell Sword:...7(3) 0(0) 16(9) Partial LD

If possible to mod,maybe change Damage type from Hell sword to AP instead and make it like 10-12 damage.The berserk effect grants indirect more damage anyways.

With that list,i would keep all prices the same except for the wraith sword which probably should cost 15-20 Death gems.

What do you think?

Last edited by Mardagg; January 17th, 2010 at 07:02 PM..
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