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  #41  
Old January 25th, 2010, 07:44 AM

Sombre Sombre is offline
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Default Re: Monkey PD is crap

I'm actually a fan of casting transformation with my empowered markata scouts. Sure you lose the awesome chassis, but you also cut down your upkeep which lets you hire - that's right - more markata scouts.

Imagine the look on your foe's face when he realises you aren't even paying upkeep on these badboys!
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  #42  
Old January 25th, 2010, 07:53 AM
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Default Re: Monkey PD is crap

I'm absolutely astounded by the fact that QM has not nerfed Markatas in CBM.

To the contrary, his mod seems to take the stance of modding them to be *better*! I'm not sure what QM is smoking when he makes the mod but this situation must be addressed!

I mean, just yesterday monkey army supported by a Chayot, Seraph and three Lords of Hell defeated my niefel raiding force.
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  #43  
Old January 25th, 2010, 08:38 AM
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Default Re: Monkey PD is crap

You shouldn't be able to bring Markata Scouts back with Ritual of Rebirth. A Markata with Legendary Cruelty is game-breaking enough as-is, let alone a Mummified Markata with Legendary Cruelty.
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  #44  
Old January 25th, 2010, 09:46 AM

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Default Re: Monkey PD is crap

I don't think that's even worth addressing in balance mods - it's such an obvious exploit that it should be considered to be banned as a default setting. Same with twiceborn cast by empowered markata.
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  #45  
Old January 25th, 2010, 12:07 PM
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Default Re: Monkey PD is crap

I'm wondering why the game developpers took the pain to implement such useless units as ruddras and siddhas. Who would spend gems on such worthless summons when you've got the All Mighty markatas ?

So I propose, as No One Ever uses them, to suppress them in next CBM version. It will free up some spell slots.
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  #46  
Old January 25th, 2010, 12:13 PM

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Default Re: Monkey PD is crap

occasionally Siddhas are useful. they can ferry equipment and gems to your markata SC's out on the front lines.
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  #47  
Old January 25th, 2010, 12:48 PM

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Default Re: Monkey PD is crap

Yeah well everything has a marginal use. I suppose there are times when you /might/ not want a markata and PD based strategy, if you're into RP or you're playing an all allies exploration game, or you want to handicap yourself against one of the many AI super opponent mods.
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  #48  
Old January 25th, 2010, 01:21 PM

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Default Re: Monkey PD is crap

http://forum.shrapnelgames.com/showt...124#post728124
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  #49  
Old January 25th, 2010, 03:20 PM
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Default Re: Monkey PD is crap

Interesting but too restrictive. How about just an all-monkeys game.

Hmmm... come to think of it isnt the monkey nations some of the few that could be fully duped by a mod? Replace 20 nation slots with the same monkey nation and have World War Primate. Total balance. Strategy only.
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  #50  
Old January 25th, 2010, 03:29 PM

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Default Re: Monkey PD is crap

PLEASE KEEP DISCUSSION on TOPIC. THIS is a SERIOUS THREAD
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