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MP Betelgeuse 2 - Game Finished! - SA CBM game for Blood Nations - .com.unity Forums
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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

 
 
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Old January 27th, 2010, 06:27 AM
Squirrelloid Squirrelloid is offline
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Default Re: Betelgeuse 2 - Let's Try This Again! - SA CBM game for Blood Nations

Random wandering commentary:
Shahrivar doesn't have much water, but what water it does have retains the use of sailing. Just check out how few ways there are to cross north south, and where sailing lets you cut around features on that lake. It is more useful than it at first appears. I mean, its not the best map for sailing ever, but what is?

I'd recommend deleting all the pre-set sites from the map. Even the version you're using (if its the same as for landlubber) has a large number of pre-set sites, many of which are rather nice. (ie, 3+ gems, etc...). If you don't, I recommend every player learn how to read a .map file, Edi's DB, and figure out which sites are preset, where they are, and what they do.
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