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				January 27th, 2010, 01:04 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Jan 2010 Location: Hawaii 
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				 Sites with summons 
 Found a site, where it says "an air mage can enter to summon a draconian". Is is free? And what's the proccess? |  
	
		
	
	
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				January 27th, 2010, 01:14 AM
			
			
			
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 General |  | 
					Join Date: Mar 2007 Location: Japan 
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				 Re: Sites with summons 
 It's free.  Bring an air mage to the province and give him the order to 'enter site'. 
				__________________Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php? |  
	
		
	
	
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				January 27th, 2010, 01:25 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Jan 2010 Location: Hawaii 
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				 Re: Sites with summons 
 What to expect on entering? He can enter once? Will draconian appear next time? Or many times? or in several turns? |  
	
		
	
	
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				January 27th, 2010, 02:03 AM
			
			
			
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 General |  | 
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				 Re: Sites with summons 
 You can expect to summon a draconian.  
 Only one air mage can enter the site per turn.  You get one free draconian per turn.  Try it, it's not complicated.
 
				__________________Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php? |  
	
		
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				January 27th, 2010, 09:49 AM
			
			
			
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 BANNED USER |  | 
					Join Date: Feb 2007 
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				 Re: Sites with summons 
 What happens is an air mage enters and summons a draconian. |  
	
		
	
	
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				January 27th, 2010, 10:25 AM
			
			
			
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 Shrapnel Fanatic |  | 
					Join Date: Oct 2003 Location: Vacaville, CA, USA 
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				 Re: Sites with summons 
 When an air mage reaches that province they will have a new command available on their orders list. Besides things like Defend Province, Move, Patrol Province, Blood Hunt, Construct Building; there will be a new one for Enter Site. There is no visual change but the command stays there as the active command so you know who is in the site. Once entered, the commander stays entered until you change it.
 There is no advantage to powerful mages versus little apprentices. So if it says "Air Mage" then just try to find a 1-air mage of low research, and young so you can leave them a long time (click on fatigue on the units view to see their age).
 
 Usually they get one gain per turn. It usually ends up in the province queue so that you have to use the Army Setup screen to assign them to someone. Unless the mage already has followers in which case it assigns them to the mage. Its usually best to allow them to go to the province queue because once the mage "fills up" their leadership limit you wont get any message. Any additional units gained will just be lost until you notice and fix it. So in most cases dont give that mage any personal followers until you are ready for them to fillup and move out.
 
 Some creatures gained require mages of that type to lead them. In that case you have to plan for moving mages in and out of that province. Some creatures can be led by anyone so you can just plan for your armies to move thru that province to pick those up on the way, or even purchase a commander there whenever you have a bunch to move.
 
			
			
			
			
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				January 27th, 2010, 11:00 AM
			
			
			
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 General |  | 
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				 Re: Sites with summons 
 Additional creatures will be lost? They don't just go to the province queue once the mages squad is full? 
 Does that apply to all commander summoned units? Sites, reanimates, domsummons, summon allies, etc?
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				January 27th, 2010, 11:13 AM
			
			
			
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 Shrapnel Fanatic |  | 
					Join Date: Oct 2003 Location: Vacaville, CA, USA 
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				 Re: Sites with summons 
 That seems to be my foggy old memory on it. I could look thru old games I still have available and see if I can find one I can test it on 
				__________________-- DISCLAIMER:
 This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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				January 27th, 2010, 11:31 AM
			
			
			
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 BANNED USER |  | 
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				 Re: Sites with summons 
 Any units that can't fit with the summoner just go to the provinces garrison pool just like any unit that's recruited. |  
	
		
	
	
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				January 27th, 2010, 11:49 AM
			
			
			
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 Shrapnel Fanatic |  | 
					Join Date: Oct 2003 Location: Vacaville, CA, USA 
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				 Re: Sites with summons 
 Good catch thejeff. I just tested it I was wrong on that.
 Must be an overlap with my much more often used tactic of not putting followers onto Pans so they can sneak.
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